diff options
Diffstat (limited to 'src/RendererWorld.hpp')
-rw-r--r-- | src/RendererWorld.hpp | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/src/RendererWorld.hpp b/src/RendererWorld.hpp index 2ae4e37..fb10c88 100644 --- a/src/RendererWorld.hpp +++ b/src/RendererWorld.hpp @@ -1,20 +1,28 @@ #pragma once #include "RendererSection.hpp" +#include "RendererEntity.hpp" #include "GameState.hpp" #include "Shader.hpp" #include <glm/gtc/type_ptr.hpp> class RendererWorld: public Renderer { + //General GameState *gs; - std::mutex sectionsMutex; - std::map<Vector, RendererSection> sections; EventListener listener; - Shader *shader; std::thread resourceLoader; void LoadedSectionController(); bool isRunning = true; + //Blocks + std::mutex sectionsMutex; + std::map<Vector, RendererSection> sections; + Shader *blockShader; + void RenderBlocks(RenderState& renderState); + //Entities + Shader *entityShader; + std::vector<RendererEntity> entities; + void RenderEntities(RenderState& renderState); public: RendererWorld(GameState* ptr); ~RendererWorld(); @@ -25,4 +33,6 @@ public: bool IsNeedResourcesPrepare() override; double MaxRenderingDistance; + + void Update(); };
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