summaryrefslogtreecommitdiffstats
path: root/src/RendererWorld.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/RendererWorld.cpp')
-rw-r--r--src/RendererWorld.cpp13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/RendererWorld.cpp b/src/RendererWorld.cpp
index 9bd2ccf..dd5fdb4 100644
--- a/src/RendererWorld.cpp
+++ b/src/RendererWorld.cpp
@@ -84,7 +84,7 @@ void RendererWorld::UpdateAllSections(VectorF playerPos)
}
RendererWorld::RendererWorld(std::shared_ptr<GameState> ptr):gs(ptr) {
- MaxRenderingDistance = 10;
+ MaxRenderingDistance = 4;
numOfWorkers = 4;
PrepareRender();
@@ -176,6 +176,15 @@ RendererWorld::RendererWorld(std::shared_ptr<GameState> ptr):gs(ptr) {
UpdateAllSections(pos);
});
+ listener.RegisterHandler(EventType::ChunkDeleted, [this](EventData eventData) {
+ auto pos = std::get<ChunkDeletedData>(eventData).pos;
+ sectionsMutex.lock();
+ auto it = sections.find(pos);
+ if (it != sections.end())
+ sections.erase(it);
+ sectionsMutex.unlock();
+ });
+
for (int i = 0; i < numOfWorkers; i++)
workers.push_back(std::thread(&RendererWorld::WorkerFunction, this, i));
@@ -251,6 +260,7 @@ void RendererWorld::Render(RenderState & renderState) {
sectionsMutex.unlock();
glCheckError();
+ glLineWidth(3.0);
renderState.SetActiveShader(entityShader->Program);
glCheckError();
projectionLoc = glGetUniformLocation(entityShader->Program, "projection");
@@ -265,6 +275,7 @@ void RendererWorld::Render(RenderState & renderState) {
it.colorLoc = colorLoc;
it.Render(renderState);
}
+ glLineWidth(1.0);