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-rw-r--r--src/RendererSection.hpp42
1 files changed, 19 insertions, 23 deletions
diff --git a/src/RendererSection.hpp b/src/RendererSection.hpp
index 57d04d5..fe5e96b 100644
--- a/src/RendererSection.hpp
+++ b/src/RendererSection.hpp
@@ -13,39 +13,35 @@
#include "Vector.hpp"
#include "Renderer.hpp"
-class RendererSection : Renderer {
- Vector sectionPosition;
- World *world;
- GLuint Vao, VboTextures, VboModels, VboColors;
- std::vector<glm::mat4> models;
- std::vector<glm::vec4> textures;
- std::vector<glm::vec3> colors;
+struct RendererSectionData {
+ std::vector<glm::mat4> models;
+ std::vector<glm::vec4> textures;
+ std::vector<glm::vec3> colors;
+ size_t hash;
+ Vector sectionPos;
+
+ RendererSectionData(World *world, Vector sectionPosition);
+};
+class RendererSection {
+ GLuint Vao, VboTextures, VboModels, VboColors;
+
static GLuint VboVertices, VboUvs;
static std::map<GLuint, int> refCounterVbo;
static std::map<GLuint, int> refCounterVao;
-
-
- bool isEnabled = false;
-
- size_t hash = 0;
+ size_t hash;
+ Vector sectionPos;
public:
- RendererSection(World *world, Vector position);
+ RendererSection(RendererSectionData data);
RendererSection(const RendererSection &other);
- ~RendererSection() override;
-
- void Render(RenderState &renderState) override;
-
- void PrepareResources() override;
-
- void PrepareRender() override;
+ ~RendererSection();
- void SetEnabled(bool isEnabled);
+ void Render(RenderState &renderState);
- Section *GetSection();
+ Vector GetPosition();
- bool IsNeedResourcesPrepare() override;
+ size_t GetHash();
size_t numOfFaces = 0;
}; \ No newline at end of file