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-rw-r--r--src/RendererEntity.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/RendererEntity.cpp b/src/RendererEntity.cpp
index 951b1ad..a987139 100644
--- a/src/RendererEntity.cpp
+++ b/src/RendererEntity.cpp
@@ -145,7 +145,7 @@ RendererEntity::~RendererEntity() {
void RendererEntity::Render(RenderState & renderState) {
renderState.SetActiveVao(Vao);
- glm::mat4 model;
+ glm::mat4 model = glm::mat4(1.0);
Entity& entity = world->GetEntity(entityId);
model = glm::translate(model, entity.pos.glm());
model = glm::translate(model, glm::vec3(0, entity.height / 2.0, 0));