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-rw-r--r--src/Framebuffer.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/Framebuffer.cpp b/src/Framebuffer.cpp
index fb7ebc7..d81b0e0 100644
--- a/src/Framebuffer.cpp
+++ b/src/Framebuffer.cpp
@@ -3,11 +3,13 @@
#include <string>
#include "Utility.hpp"
#include "AssetManager.hpp"
+#include <optick.h>
const GLuint magic = 316784;
GLuint quadVao = magic, quadVbo = magic;
Framebuffer::Framebuffer(unsigned int width, unsigned int height, bool createDepthStencilBuffer) : width(width), height(height) {
+ OPTICK_EVENT();
if (quadVao == magic) {
float quadVertices[] = {
// positions // texCoords
@@ -70,11 +72,13 @@ Framebuffer::~Framebuffer() {
}
void Framebuffer::Activate() {
+ OPTICK_EVENT();
glViewport(0, 0, width, height);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
}
void Framebuffer::RenderTo(Framebuffer &target) {
+ OPTICK_EVENT();
glBindFramebuffer(GL_FRAMEBUFFER, target.fbo);
glViewport(0, 0, target.width, target.height);
AssetManager::GetAsset<AssetShader>("/altcraft/shaders/fbo")->shader->Activate();
@@ -96,8 +100,8 @@ void Framebuffer::Resize(unsigned int newWidth, unsigned int newHeight) {
}
}
-Framebuffer &Framebuffer::GetDefault()
-{
+Framebuffer &Framebuffer::GetDefault() {
+ OPTICK_EVENT();
static char fboDefaultData[sizeof(Framebuffer)];
static Framebuffer *fboDefault = nullptr;
if (fboDefault == nullptr) {
@@ -111,8 +115,8 @@ Framebuffer &Framebuffer::GetDefault()
return *fboDefault;
}
-void Framebuffer::Clear(bool color, bool depth, bool stencil)
-{
+void Framebuffer::Clear(bool color, bool depth, bool stencil) {
+ OPTICK_EVENT();
Activate();
GLbitfield clearBits = 0;
if (color)