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-rw-r--r--src/AssetManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/AssetManager.cpp b/src/AssetManager.cpp
index 9fd49bb..71800d7 100644
--- a/src/AssetManager.cpp
+++ b/src/AssetManager.cpp
@@ -508,7 +508,6 @@ void ParseBlockModels() {
AssetTexture *assetTexture = AssetManager::GetAsset<AssetTexture>(textureName);
texture = atlas->GetTexture(assetTexture->id);
textureFrames = assetTexture->frames;
- texture.h /= textureFrames;
if (!(face.second.uv == BlockModel::ElementData::FaceData::Uv{ 0,16,0,16 }) && !(face.second.uv == BlockModel::ElementData::FaceData::Uv{ 0,0,0,0 })
&& !(face.second.uv == BlockModel::ElementData::FaceData::Uv{ 0,0,16,16 })) {
@@ -533,6 +532,7 @@ void ParseBlockModels() {
}
parsedFace.texture = glm::vec4{ texture.x,texture.y,texture.w,texture.h };
parsedFace.layer = texture.layer;
+ parsedFace.frames = textureFrames;
if (face.second.tintIndex)
parsedFace.color = glm::vec3(0.275, 0.63, 0.1);
else