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Diffstat (limited to 'shaders/simple.vs')
-rw-r--r-- | shaders/simple.vs | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/shaders/simple.vs b/shaders/simple.vs new file mode 100644 index 0000000..7233efc --- /dev/null +++ b/shaders/simple.vs @@ -0,0 +1,15 @@ +#version 330 core +layout (location = 0) in vec3 position; +layout (location = 2) in vec2 texCoord; + +out vec2 TexCoord; + +uniform mat4 model; +uniform mat4 view; +uniform mat4 projection; + +void main() +{ + gl_Position = projection * view * model * vec4(position, 1.0f); + TexCoord = vec2(texCoord.x, texCoord.y); +}
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