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-rw-r--r--shaders/simple.fs18
1 files changed, 14 insertions, 4 deletions
diff --git a/shaders/simple.fs b/shaders/simple.fs
index fce2e07..2d2a582 100644
--- a/shaders/simple.fs
+++ b/shaders/simple.fs
@@ -3,10 +3,20 @@ in vec2 TexCoord;
out vec4 color;
-uniform sampler2D texture1;
-uniform sampler2D texture2;
+uniform sampler2D blockTexture;
+uniform int block;
+uniform float time;
void main()
{
- color = mix(texture(texture1, TexCoord), texture(texture2, TexCoord), 0.0);
-} \ No newline at end of file
+ //color = mix(texture(texture1, TexCoord), texture(texture2, TexCoord), 0.0);
+ /*if (block==1)
+ color = vec4(0.2,0.2,0.2,1);
+ else if (block==0)
+ color = vec4(0,0,0,1);
+ else
+ color = vec4(1,1,1,1);*/
+ color = texture(blockTexture,TexCoord);
+ //color = vec4(TexCoord.x,TexCoord.y,0,1);
+}
+