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Diffstat (limited to 'external/include/glm/gtx/transform.hpp')
-rw-r--r-- | external/include/glm/gtx/transform.hpp | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/external/include/glm/gtx/transform.hpp b/external/include/glm/gtx/transform.hpp new file mode 100644 index 0000000..365748b --- /dev/null +++ b/external/include/glm/gtx/transform.hpp @@ -0,0 +1,56 @@ +/// @ref gtx_transform +/// @file glm/gtx/transform.hpp +/// +/// @see core (dependence) +/// @see gtc_matrix_transform (dependence) +/// @see gtx_transform +/// @see gtx_transform2 +/// +/// @defgroup gtx_transform GLM_GTX_transform +/// @ingroup gtx +/// +/// @brief Add transformation matrices +/// +/// <glm/gtx/transform.hpp> need to be included to use these functionalities. + +#pragma once + +// Dependency: +#include "../glm.hpp" +#include "../gtc/matrix_transform.hpp" + +#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) +# pragma message("GLM: GLM_GTX_transform extension included") +#endif + +namespace glm +{ + /// @addtogroup gtx_transform + /// @{ + + /// Transforms a matrix with a translation 4 * 4 matrix created from 3 scalars. + /// @see gtc_matrix_transform + /// @see gtx_transform + template <typename T, precision P> + GLM_FUNC_DECL tmat4x4<T, P> translate( + tvec3<T, P> const & v); + + /// Builds a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in radians. + /// @see gtc_matrix_transform + /// @see gtx_transform + template <typename T, precision P> + GLM_FUNC_DECL tmat4x4<T, P> rotate( + T angle, + tvec3<T, P> const & v); + + /// Transforms a matrix with a scale 4 * 4 matrix created from a vector of 3 components. + /// @see gtc_matrix_transform + /// @see gtx_transform + template <typename T, precision P> + GLM_FUNC_DECL tmat4x4<T, P> scale( + tvec3<T, P> const & v); + + /// @} +}// namespace glm + +#include "transform.inl" |