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-rw-r--r--external/include/glm/gtx/closest_point.hpp45
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diff --git a/external/include/glm/gtx/closest_point.hpp b/external/include/glm/gtx/closest_point.hpp
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+/// @ref gtx_closest_point
+/// @file glm/gtx/closest_point.hpp
+///
+/// @see core (dependence)
+///
+/// @defgroup gtx_closest_point GLM_GTX_closest_point
+/// @ingroup gtx
+///
+/// @brief Find the point on a straight line which is the closet of a point.
+///
+/// <glm/gtx/closest_point.hpp> need to be included to use these functionalities.
+
+#pragma once
+
+// Dependency:
+#include "../glm.hpp"
+
+#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
+# pragma message("GLM: GLM_GTX_closest_point extension included")
+#endif
+
+namespace glm
+{
+ /// @addtogroup gtx_closest_point
+ /// @{
+
+ /// Find the point on a straight line which is the closet of a point.
+ /// @see gtx_closest_point
+ template <typename T, precision P>
+ GLM_FUNC_DECL tvec3<T, P> closestPointOnLine(
+ tvec3<T, P> const & point,
+ tvec3<T, P> const & a,
+ tvec3<T, P> const & b);
+
+ /// 2d lines work as well
+ template <typename T, precision P>
+ GLM_FUNC_DECL tvec2<T, P> closestPointOnLine(
+ tvec2<T, P> const & point,
+ tvec2<T, P> const & a,
+ tvec2<T, P> const & b);
+
+ /// @}
+}// namespace glm
+
+#include "closest_point.inl"