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-rw-r--r--external/include/glm/ext/vec1.hpp461
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diff --git a/external/include/glm/ext/vec1.hpp b/external/include/glm/ext/vec1.hpp
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+/// @ref ext_vec1
+/// @file glm/ext/vec1.hpp
+///
+/// @see core (dependence)
+///
+/// @defgroup ext_vec1 GLM_EXT_vec1
+/// @ingroup ext
+///
+/// Include <glm/ext/vec1.hpp> to use the features of this extension.
+///
+/// Add vec1, ivec1, uvec1 and bvec1 types.
+
+#pragma once
+
+#include "../fwd.hpp"
+#include "../detail/type_vec.hpp"
+#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
+# if GLM_HAS_UNRESTRICTED_UNIONS
+# include "../detail/_swizzle.hpp"
+# else
+# include "../detail/_swizzle_func.hpp"
+# endif
+#endif //GLM_SWIZZLE
+#include <cstddef>
+
+#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
+# pragma message("GLM: GLM_EXT_vec1 extension included")
+#endif
+
+namespace glm
+{
+ /// @addtogroup ext_vec1
+ /// @{
+
+ template<typename T, qualifier Q>
+ struct vec<1, T, Q>
+ {
+ // -- Implementation detail --
+
+ typedef T value_type;
+ typedef vec type;
+ typedef vec<1, bool, Q> bool_type;
+
+ // -- Data --
+
+# if GLM_HAS_ONLY_XYZW
+ T x;
+
+# elif GLM_HAS_ALIGNED_TYPE
+# if GLM_COMPILER & GLM_COMPILER_GCC
+# pragma GCC diagnostic push
+# pragma GCC diagnostic ignored "-Wpedantic"
+# endif
+# if GLM_COMPILER & GLM_COMPILER_CLANG
+# pragma clang diagnostic push
+# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
+# pragma clang diagnostic ignored "-Wnested-anon-types"
+# endif
+
+ union
+ {
+ T x;
+ T r;
+ T s;
+/*
+# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
+ _GLM_SWIZZLE1_2_MEMBERS(T, Q, tvec2, x)
+ _GLM_SWIZZLE1_2_MEMBERS(T, Q, tvec2, r)
+ _GLM_SWIZZLE1_2_MEMBERS(T, Q, tvec2, s)
+ _GLM_SWIZZLE1_3_MEMBERS(T, Q, tvec3, x)
+ _GLM_SWIZZLE1_3_MEMBERS(T, Q, tvec3, r)
+ _GLM_SWIZZLE1_3_MEMBERS(T, Q, tvec3, s)
+ _GLM_SWIZZLE1_4_MEMBERS(T, Q, tvec4, x)
+ _GLM_SWIZZLE1_4_MEMBERS(T, Q, tvec4, r)
+ _GLM_SWIZZLE1_4_MEMBERS(T, Q, tvec4, s)
+# endif//GLM_SWIZZLE*/
+ };
+
+# if GLM_COMPILER & GLM_COMPILER_CLANG
+# pragma clang diagnostic pop
+# endif
+# if GLM_COMPILER & GLM_COMPILER_GCC
+# pragma GCC diagnostic pop
+# endif
+# else
+ union {T x, r, s;};
+/*
+# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
+ GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, P, tvec2, tvec2, tvec3, tvec4)
+# endif//GLM_SWIZZLE*/
+# endif
+
+ // -- Component accesses --
+
+ /// Return the count of components of the vector
+ typedef length_t length_type;
+ GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 1;}
+
+ GLM_FUNC_DECL T & operator[](length_type i);
+ GLM_FUNC_DECL T const& operator[](length_type i) const;
+
+ // -- Implicit basic constructors --
+
+ GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec() GLM_DEFAULT_CTOR;
+ GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec const& v) GLM_DEFAULT;
+ template<qualifier P>
+ GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, T, P> const& v);
+
+ // -- Explicit basic constructors --
+
+ GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit vec(T scalar);
+
+ // -- Conversion vector constructors --
+
+ /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
+ template<typename U, qualifier P>
+ GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<2, U, P> const& v);
+ /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
+ template<typename U, qualifier P>
+ GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<3, U, P> const& v);
+ /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
+ template<typename U, qualifier P>
+ GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<4, U, P> const& v);
+
+ /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
+ template<typename U, qualifier P>
+ GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<1, U, P> const& v);
+
+ // -- Swizzle constructors --
+/*
+# if(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED))
+ template<int E0>
+ GLM_FUNC_DECL tvec(detail::_swizzle<1, T, Q, tvec1, E0, -1,-2,-3> const& that)
+ {
+ *this = that();
+ }
+# endif//(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED))
+*/
+ // -- Unary arithmetic operators --
+
+ GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 vec & operator=(vec const& v) GLM_DEFAULT;
+
+ template<typename U>
+ GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 vec & operator=(vec<1, U, Q> const& v);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator+=(U scalar);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator+=(vec<1, U, Q> const& v);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator-=(U scalar);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator-=(vec<1, U, Q> const& v);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator*=(U scalar);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator*=(vec<1, U, Q> const& v);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator/=(U scalar);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator/=(vec<1, U, Q> const& v);
+
+ // -- Increment and decrement operators --
+
+ GLM_FUNC_DECL vec & operator++();
+ GLM_FUNC_DECL vec & operator--();
+ GLM_FUNC_DECL vec operator++(int);
+ GLM_FUNC_DECL vec operator--(int);
+
+ // -- Unary bit operators --
+
+ template<typename U>
+ GLM_FUNC_DECL vec & operator%=(U scalar);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator%=(vec<1, U, Q> const& v);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator&=(U scalar);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator&=(vec<1, U, Q> const& v);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator|=(U scalar);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator|=(vec<1, U, Q> const& v);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator^=(U scalar);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator^=(vec<1, U, Q> const& v);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator<<=(U scalar);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator<<=(vec<1, U, Q> const& v);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator>>=(U scalar);
+ template<typename U>
+ GLM_FUNC_DECL vec & operator>>=(vec<1, U, Q> const& v);
+ };
+
+ // -- Unary operators --
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator+(vec<1, T, Q> const& v);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator-(vec<1, T, Q> const& v);
+
+ // -- Binary operators --
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator+(vec<1, T, Q> const& v, T scalar);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator+(T scalar, vec<1, T, Q> const& v);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator+(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator-(vec<1, T, Q> const& v, T scalar);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator-(T scalar, vec<1, T, Q> const& v);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator-(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator*(vec<1, T, Q> const& v, T scalar);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator*(T scalar, vec<1, T, Q> const& v);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator*(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator/(vec<1, T, Q> const& v, T scalar);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator/(T scalar, vec<1, T, Q> const& v);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator/(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator%(vec<1, T, Q> const& v, T scalar);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator%(T scalar, vec<1, T, Q> const& v);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator%(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator&(vec<1, T, Q> const& v, T scalar);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator&(T scalar, vec<1, T, Q> const& v);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator&(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator|(vec<1, T, Q> const& v, T scalar);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator|(T scalar, vec<1, T, Q> const& v);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator|(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator^(vec<1, T, Q> const& v, T scalar);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator^(T scalar, vec<1, T, Q> const& v);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator^(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator<<(vec<1, T, Q> const& v, T scalar);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator<<(T scalar, vec<1, T, Q> const& v);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator<<(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator>>(vec<1, T, Q> const& v, T scalar);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator>>(T scalar, vec<1, T, Q> const& v);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator>>(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<1, T, Q> operator~(vec<1, T, Q> const& v);
+
+ // -- Boolean operators --
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL bool operator==(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL bool operator!=(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
+ template<qualifier Q>
+ GLM_FUNC_DECL vec<1, bool, Q> operator&&(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
+
+ template<qualifier Q>
+ GLM_FUNC_DECL vec<1, bool, Q> operator||(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
+
+ /// 1 component vector of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ ///
+ /// @see ext_vec1
+ typedef vec<1, float, highp> highp_vec1;
+
+ /// 1 component vector of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ ///
+ /// @see ext_vec1
+ typedef vec<1, float, mediump> mediump_vec1;
+
+ /// 1 component vector of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ ///
+ /// @see ext_vec1
+ typedef vec<1, float, lowp> lowp_vec1;
+
+ /// 1 component vector of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ ///
+ /// @see ext_vec1
+ typedef vec<1, double, highp> highp_dvec1;
+
+ /// 1 component vector of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ ///
+ /// @see ext_vec1
+ typedef vec<1, double, mediump> mediump_dvec1;
+
+ /// 1 component vector of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ ///
+ /// @see ext_vec1
+ typedef vec<1, double, lowp> lowp_dvec1;
+
+ /// 1 component vector of signed integer numbers.
+ ///
+ /// @see ext_vec1
+ typedef vec<1, int, highp> highp_ivec1;
+
+ /// 1 component vector of signed integer numbers.
+ ///
+ /// @see ext_vec1
+ typedef vec<1, int, mediump> mediump_ivec1;
+
+ /// 1 component vector of signed integer numbers.
+ ///
+ /// @see ext_vec1
+ typedef vec<1, int, lowp> lowp_ivec1;
+
+ /// 1 component vector of unsigned integer numbers.
+ ///
+ /// @see ext_vec1
+ typedef vec<1, uint, highp> highp_uvec1;
+
+ /// 1 component vector of unsigned integer numbers.
+ ///
+ /// @see ext_vec1
+ typedef vec<1, uint, mediump> mediump_uvec1;
+
+ /// 1 component vector of unsigned integer numbers.
+ ///
+ /// @see ext_vec1
+ typedef vec<1, uint, lowp> lowp_uvec1;
+
+ /// 1 component vector of bool values.
+ ///
+ /// @see ext_vec1
+ typedef vec<1, bool, highp> highp_bvec1;
+
+ /// 1 component vector of bool values.
+ ///
+ /// @see ext_vec1
+ typedef vec<1, bool, mediump> mediump_bvec1;
+
+ /// 1 component vector of bool values.
+ ///
+ /// @see ext_vec1
+ typedef vec<1, bool, lowp> lowp_bvec1;
+
+#if GLM_HAS_TEMPLATE_ALIASES
+ template <typename T, qualifier Q = defaultp> using tvec1 = vec<1, T, Q>;
+#endif//GLM_HAS_TEMPLATE_ALIASES
+
+ //////////////////////////
+ // vec1 definition
+
+#if(defined(GLM_PRECISION_HIGHP_BOOL))
+ typedef highp_bvec1 bvec1;
+#elif(defined(GLM_PRECISION_MEDIUMP_BOOL))
+ typedef mediump_bvec1 bvec1;
+#elif(defined(GLM_PRECISION_LOWP_BOOL))
+ typedef lowp_bvec1 bvec1;
+#else
+ /// 1 component vector of boolean.
+ /// @see gtc_vec1 extension.
+ typedef highp_bvec1 bvec1;
+#endif//GLM_PRECISION
+
+#if(defined(GLM_PRECISION_HIGHP_FLOAT))
+ typedef highp_vec1 vec1;
+#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
+ typedef mediump_vec1 vec1;
+#elif(defined(GLM_PRECISION_LOWP_FLOAT))
+ typedef lowp_vec1 vec1;
+#else
+ /// 1 component vector of floating-point numbers.
+ /// @see gtc_vec1 extension.
+ typedef highp_vec1 vec1;
+#endif//GLM_PRECISION
+
+#if(defined(GLM_PRECISION_HIGHP_DOUBLE))
+ typedef highp_dvec1 dvec1;
+#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
+ typedef mediump_dvec1 dvec1;
+#elif(defined(GLM_PRECISION_LOWP_DOUBLE))
+ typedef lowp_dvec1 dvec1;
+#else
+ /// 1 component vector of floating-point numbers.
+ /// @see gtc_vec1 extension.
+ typedef highp_dvec1 dvec1;
+#endif//GLM_PRECISION
+
+#if(defined(GLM_PRECISION_HIGHP_INT))
+ typedef highp_ivec1 ivec1;
+#elif(defined(GLM_PRECISION_MEDIUMP_INT))
+ typedef mediump_ivec1 ivec1;
+#elif(defined(GLM_PRECISION_LOWP_INT))
+ typedef lowp_ivec1 ivec1;
+#else
+ /// 1 component vector of signed integer numbers.
+ /// @see gtc_vec1 extension.
+ typedef highp_ivec1 ivec1;
+#endif//GLM_PRECISION
+
+#if(defined(GLM_PRECISION_HIGHP_UINT))
+ typedef highp_uvec1 uvec1;
+#elif(defined(GLM_PRECISION_MEDIUMP_UINT))
+ typedef mediump_uvec1 uvec1;
+#elif(defined(GLM_PRECISION_LOWP_UINT))
+ typedef lowp_uvec1 uvec1;
+#else
+ /// 1 component vector of unsigned integer numbers.
+ /// @see gtc_vec1 extension.
+ typedef highp_uvec1 uvec1;
+#endif//GLM_PRECISION
+
+ /// @}
+}//namespace glm
+
+#ifndef GLM_EXTERNAL_TEMPLATE
+#include "../detail/type_vec1.inl"
+#endif//GLM_EXTERNAL_TEMPLATE