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Diffstat (limited to 'external/include/glm/detail/func_matrix.hpp')
-rw-r--r-- | external/include/glm/detail/func_matrix.hpp | 149 |
1 files changed, 0 insertions, 149 deletions
diff --git a/external/include/glm/detail/func_matrix.hpp b/external/include/glm/detail/func_matrix.hpp deleted file mode 100644 index 9be3449..0000000 --- a/external/include/glm/detail/func_matrix.hpp +++ /dev/null @@ -1,149 +0,0 @@ -/// @ref core -/// @file glm/detail/func_matrix.hpp -/// -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> -/// -/// @defgroup core_func_matrix Matrix functions -/// @ingroup core -/// -/// For each of the following built-in matrix functions, there is both a -/// single-precision floating point version, where all arguments and return values -/// are single precision, and a double-precision floating version, where all -/// arguments and return values are double precision. Only the single-precision -/// floating point version is shown. - -#pragma once - -// Dependencies -#include "../detail/precision.hpp" -#include "../detail/setup.hpp" -#include "../detail/type_mat.hpp" -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../mat2x2.hpp" -#include "../mat2x3.hpp" -#include "../mat2x4.hpp" -#include "../mat3x2.hpp" -#include "../mat3x3.hpp" -#include "../mat3x4.hpp" -#include "../mat4x2.hpp" -#include "../mat4x3.hpp" -#include "../mat4x4.hpp" - -namespace glm{ -namespace detail -{ - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec2, tvec2> - { - typedef tmat2x2<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec2, tvec3> - { - typedef tmat3x2<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec2, tvec4> - { - typedef tmat4x2<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec3, tvec2> - { - typedef tmat2x3<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec3, tvec3> - { - typedef tmat3x3<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec3, tvec4> - { - typedef tmat4x3<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec4, tvec2> - { - typedef tmat2x4<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec4, tvec3> - { - typedef tmat3x4<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec4, tvec4> - { - typedef tmat4x4<T, P> type; - }; - -}//namespace detail - - /// @addtogroup core_func_matrix - /// @{ - - /// Multiply matrix x by matrix y component-wise, i.e., - /// result[i][j] is the scalar product of x[i][j] and y[i][j]. - /// - /// @tparam matType Floating-point matrix types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/matrixCompMult.xml">GLSL matrixCompMult man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_DECL matType<T, P> matrixCompMult(matType<T, P> const & x, matType<T, P> const & y); - - /// Treats the first parameter c as a column vector - /// and the second parameter r as a row vector - /// and does a linear algebraic matrix multiply c * r. - /// - /// @tparam matType Floating-point matrix types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/outerProduct.xml">GLSL outerProduct man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template <typename T, precision P, template <typename, precision> class vecTypeA, template <typename, precision> class vecTypeB> - GLM_FUNC_DECL typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r); - - /// Returns the transposed matrix of x - /// - /// @tparam matType Floating-point matrix types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> -# if((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC11)) - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_DECL typename matType<T, P>::transpose_type transpose(matType<T, P> const & x); -# endif - - /// Return the determinant of a squared matrix. - /// - /// @tparam valType Floating-point scalar types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_DECL T determinant(matType<T, P> const & m); - - /// Return the inverse of a squared matrix. - /// - /// @tparam valType Floating-point scalar types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_DECL matType<T, P> inverse(matType<T, P> const & m); - - /// @} -}//namespace glm - -#include "func_matrix.inl" |