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-rw-r--r--cwd/shaders/gui.fs21
1 files changed, 0 insertions, 21 deletions
diff --git a/cwd/shaders/gui.fs b/cwd/shaders/gui.fs
deleted file mode 100644
index 95196b9..0000000
--- a/cwd/shaders/gui.fs
+++ /dev/null
@@ -1,21 +0,0 @@
-#version 330 core
-
-in vec2 uv;
-
-uniform vec4 widgetTexture;
-uniform sampler2D textureAtlas;
-
-vec2 TransformTextureCoord(vec4 TextureAtlasCoords, vec2 UvCoords) {
- float x = TextureAtlasCoords.x;
- float y = TextureAtlasCoords.y;
- float w = TextureAtlasCoords.z;
- float h = TextureAtlasCoords.w;
- vec2 A = vec2(x, 1 - y - h);
- vec2 B = vec2(x + w, 1 - y);
- return A + UvCoords * (B - A);
-}
-
-void main(){
- vec4 color = texture(textureAtlas,TransformTextureCoord(widgetTexture,uv));
- gl_FragColor = color;
-} \ No newline at end of file