diff options
Diffstat (limited to 'cwd/shaders/block.gs')
-rw-r--r-- | cwd/shaders/block.gs | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/cwd/shaders/block.gs b/cwd/shaders/block.gs deleted file mode 100644 index 17d61c3..0000000 --- a/cwd/shaders/block.gs +++ /dev/null @@ -1,32 +0,0 @@ -#version 330 core - -in gl_Vertex -{ - vec4 gl_Position; - float gl_PointSize; - float gl_ClipDistance[]; -} gl_in[]; - -in VS_OUT { - vec2 UvPosition; - vec3 FragmentPosition; - flat int Block; - flat int State; - vec4 ndcPos; -} gs_in[]; - -out GS_OUT { - vec2 UvPosition; - vec3 FragmentPosition; - flat int Block; - flat int State; - vec4 ndcPos; -} gs_out[]; - -void main() { - gs_out[0].UvPosition = gs_in[0].UvPosition; - gs_out[0].FragmentPosition = gs_in[0].FragmentPosition; - gs_out[0].Block = gs_in[0].Block; - gs_out[0].State = gs_in[0].State; - gs_out[0].ndcPos = gs_in[0].ndcPos; -}
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