diff options
Diffstat (limited to '')
-rw-r--r-- | World.hpp | 39 |
1 files changed, 22 insertions, 17 deletions
@@ -1,28 +1,33 @@ #pragma once #include <map> +#include <thread> +#include <mutex> +#include <condition_variable> +#include <queue> #include "Block.hpp" #include "Packet.hpp" - -const int SECTION_WIDTH=16; -const int SECTION_LENGTH=16; -const int SECTION_HEIGHT=16; +#include "Section.hpp" class World { public: - Block &GetBlock(PositionI pos); - void SetBlock(PositionI pos, Block block); + World(); + ~World(); void ParseChunkData(Packet packet); - - - std::map<PositionI,Block> m_blocks; + std::map<PositionI, Section> m_sections; private: - - - size_t ParseSectionData(int chunkX, int chunkZ, bool isGroundContinous, int section, byte *data); - - std::vector<unsigned short> - ParseBlocks(byte *bytes, int dataLength, std::vector<int> palette, byte bitsPerBlock); - - int m_dimension=0; + //utility vars + World(const World& other); + World&operator=(const World &other); + //utility methods + std::thread m_sectionParseThread; + std::queue<std::map<PositionI,Section>::iterator> m_sectionToParse; + //game vars + int m_dimension = 0; + //game methods + std::mutex m_parseSectionMutex; + std::condition_variable m_parseSectionWaiter; + Section ParseSection(byte *data, size_t &dataLen); + void SectionParsingThread(); + bool isContinue=true; };
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