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-rw-r--r--src/GameState.cpp4
-rw-r--r--src/Section.cpp6
2 files changed, 8 insertions, 2 deletions
diff --git a/src/GameState.cpp b/src/GameState.cpp
index a2f7d87..de9f1d7 100644
--- a/src/GameState.cpp
+++ b/src/GameState.cpp
@@ -52,11 +52,11 @@ void GameState::UpdatePacket(std::shared_ptr<Packet> ptr)
case SpawnGlobalEntity:
break;
case SpawnMob: {
- auto packet = std::static_pointer_cast<PacketSpawnObject>(ptr);
+ auto packet = std::static_pointer_cast<PacketSpawnMob>(ptr);
Entity entity;
entity.entityId = packet->EntityId;
entity.pos = VectorF(packet->X, packet->Y, packet->Z);
- entity.uuid = packet->ObjectUuid;
+ entity.uuid = packet->EntityUuid;
entity.vel = Entity::DecodeVelocity(packet->VelocityX, packet->VelocityY, packet->VelocityZ);
entity.yaw = packet->Yaw / 256.0;
entity.pitch = packet->Pitch / 256.0;
diff --git a/src/Section.cpp b/src/Section.cpp
index 1083538..2f72411 100644
--- a/src/Section.cpp
+++ b/src/Section.cpp
@@ -4,6 +4,12 @@
#include <cstring>
void Section::CalculateHash() const {
+ if (block.empty()) {
+ hash = 0;
+ return;
+ }
+
+
size_t offset = 0;
std::vector<unsigned char> rawData;