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author | LaG1924 <lag1924@gmail.com> | 2021-06-30 15:08:59 +0200 |
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committer | LaG1924 <lag1924@gmail.com> | 2021-07-02 08:46:28 +0200 |
commit | 12990cee44efdae378ffbfb4d717ed8a1eafc6dc (patch) | |
tree | 341e977ab190d64e59af3d8afa44da08bd2eb410 /src | |
parent | Added more debug values (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/GameState.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/GameState.cpp b/src/GameState.cpp index be408dd..bb93c45 100644 --- a/src/GameState.cpp +++ b/src/GameState.cpp @@ -6,6 +6,7 @@ #include "Event.hpp" #include "Packet.hpp" +#include "Game.hpp" void GameState::Update(double deltaTime) { OPTICK_EVENT(); @@ -383,7 +384,6 @@ void GameState::UpdatePacket(std::shared_ptr<Packet> ptr) { auto packetResponse = std::make_shared<PacketTeleportConfirm>(packet->TeleportId); PUSH_EVENT("SendPacket", std::static_pointer_cast<Packet>(packetResponse)); - break; } @@ -418,6 +418,9 @@ void GameState::UpdatePacket(std::shared_ptr<Packet> ptr) { gameStatus.dimension = packet->Dimension; gameStatus.difficulty = packet->Difficulty; gameStatus.levelType = packet->LevelType; + SetState(State::Loading); + gameStatus.isGameStarted = false; + receivedEnoughChunks = false; break; } case EntityHeadLook: |