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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-07-29 16:55:16 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-07-29 16:55:16 +0200 |
commit | f942405184c2d6067fb5303b58a225edf7e452b1 (patch) | |
tree | 83e70c7e3019e5b195c9caf41194b2113fa76d7f /src/world | |
parent | 2017-07-26 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | include/GameState.hpp (renamed from src/world/GameState.hpp) | 0 | ||||
-rw-r--r-- | include/world/Block.hpp (renamed from src/world/Block.hpp) | 0 | ||||
-rw-r--r-- | include/world/Collision.hpp (renamed from src/world/Collision.hpp) | 0 | ||||
-rw-r--r-- | include/world/Section.hpp (renamed from src/world/Section.hpp) | 3 | ||||
-rw-r--r-- | include/world/World.hpp (renamed from src/world/World.hpp) | 0 | ||||
-rw-r--r-- | src/world/GameState.cpp | 2 | ||||
-rw-r--r-- | src/world/Section.cpp | 50 |
7 files changed, 19 insertions, 36 deletions
diff --git a/src/world/GameState.hpp b/include/GameState.hpp index 6741882..6741882 100644 --- a/src/world/GameState.hpp +++ b/include/GameState.hpp diff --git a/src/world/Block.hpp b/include/world/Block.hpp index 2f823fe..2f823fe 100644 --- a/src/world/Block.hpp +++ b/include/world/Block.hpp diff --git a/src/world/Collision.hpp b/include/world/Collision.hpp index b88fbf7..b88fbf7 100644 --- a/src/world/Collision.hpp +++ b/include/world/Collision.hpp diff --git a/src/world/Section.hpp b/include/world/Section.hpp index 2df0cfe..139b5b5 100644 --- a/src/world/Section.hpp +++ b/include/world/Section.hpp @@ -3,7 +3,6 @@ #include <vector> #include <map> #include <condition_variable> -#include <functional> #include <easylogging++.h> @@ -46,6 +45,4 @@ public: Section(const Section &other); Vector GetPosition(); - - size_t GetHash(); };
\ No newline at end of file diff --git a/src/world/World.hpp b/include/world/World.hpp index 6b09f1f..6b09f1f 100644 --- a/src/world/World.hpp +++ b/include/world/World.hpp diff --git a/src/world/GameState.cpp b/src/world/GameState.cpp index d3a6bd3..79e2f1b 100644 --- a/src/world/GameState.cpp +++ b/src/world/GameState.cpp @@ -1,4 +1,4 @@ -#include <world/GameState.hpp> +#include <GameState.hpp> GameState::GameState(NetworkClient *Net, bool &quit) : nc(Net), isRunning(quit) { Front = glm::vec3(0.0f, 0.0f, -1.0f); diff --git a/src/world/Section.cpp b/src/world/Section.cpp index ff2a4fb..d97d163 100644 --- a/src/world/Section.cpp +++ b/src/world/Section.cpp @@ -36,10 +36,8 @@ Block &Section::GetBlock(Vector pos) { return m_blocks[pos.GetY() * 256 + pos.GetZ() * 16 + pos.GetX()]; } -double totalParsingTime = 0; - void Section::Parse() { - if (!m_blocks.empty()) + if (m_dataBlocks == nullptr) return; long long *longArray = reinterpret_cast<long long *>(m_dataBlocks); @@ -47,28 +45,23 @@ void Section::Parse() { endswap(&longArray[i]); std::vector<unsigned short> blocks; blocks.reserve(4096); - { - auto begin = std::chrono::steady_clock::now(); - int bitPos = 0; - unsigned short t = 0; - for (size_t i = 0; i < m_dataBlocksLen; i++) { - for (int j = 0; j < 8; j++) { - t |= (m_dataBlocks[i] & 0x01) ? 0x80 : 0x00; - t >>= 1; - m_dataBlocks[i] >>= 1; - bitPos++; - if (bitPos >= m_bitsPerBlock) { - bitPos = 0; - t >>= m_bitsPerBlock - 1; - blocks.push_back(t); - t = 0; - } + int bitPos = 0; + unsigned short t = 0; + for (size_t i = 0; i < m_dataBlocksLen; i++) { + for (int j = 0; j < 8; j++) { + t |= (m_dataBlocks[i] & 0x01) ? 0x80 : 0x00; + t >>= 1; + m_dataBlocks[i] >>= 1; + bitPos++; + if (bitPos >= m_bitsPerBlock) { + bitPos = 0; + t >>= m_bitsPerBlock - 1; + blocks.push_back(t); + t = 0; } } - auto end = std::chrono::steady_clock::now(); - std::chrono::duration<double, std::milli> time = end - begin; - totalParsingTime += time.count(); } + std::vector<byte> light; light.reserve(4096); for (int i = 0; i < 2048; i++) { @@ -83,6 +76,9 @@ void Section::Parse() { Block block(blockId >> 4, blockId & 0xF); m_blocks.push_back(block); } + if ((light.size() + blocks.size()) / 2 != 4096) { + throw 118; + } delete[] m_dataBlocks; m_dataBlocksLen = 0; m_dataBlocks = nullptr; @@ -135,13 +131,3 @@ Section::Section(const Section &other) { Vector Section::GetPosition() { return worldPosition; } - -size_t Section::GetHash() { - if (m_blocks.empty()) return 0; - - unsigned char *from = reinterpret_cast<unsigned char *>(m_blocks.data()); - size_t length = m_blocks.size() * sizeof(Block); - - std::string str(from, from + length); - return std::hash<std::string>{}(str); -}
\ No newline at end of file |