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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-08-27 17:24:28 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-01-13 03:39:28 +0100 |
commit | 04ab1a3420b46af046a898ee5510e0d9b25ed24c (patch) | |
tree | 4e9d300bb38d434305d00337535c7c4077bc57c4 /src/World.cpp | |
parent | 2017-08-23 (diff) | |
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Diffstat (limited to 'src/World.cpp')
-rw-r--r-- | src/World.cpp | 65 |
1 files changed, 26 insertions, 39 deletions
diff --git a/src/World.cpp b/src/World.cpp index f9edbe1..1a0e0fa 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -7,29 +7,23 @@ void World::ParseChunkData(std::shared_ptr<PacketChunkData> packet) { for (int i = 0; i < 16; i++) { if (bitmask[i]) { Vector chunkPosition = Vector(packet->ChunkX, i, packet->ChunkZ); - PackedSection packedSection = ParseSection(&chunkData, chunkPosition); - Section section(packedSection); + Section section = ParseSection(&chunkData, chunkPosition); if (packet->GroundUpContinuous) { - if (!cachedSections.insert(std::make_pair(chunkPosition, section)).second) { + if (!sections.insert(std::make_pair(chunkPosition, section)).second) { LOG(ERROR) << "New chunk not created " << chunkPosition << " potential memory leak"; } } else { using std::swap; - swap(cachedSections.at(chunkPosition), section); + swap(sections.at(chunkPosition), section); } EventAgregator::PushEvent(EventType::ChunkChanged, ChunkChangedData{ chunkPosition }); } } } -PackedSection World::ParseSection(StreamInput *data, Vector position) { - unsigned char bitsPerBlock = data->ReadUByte(); - if (bitsPerBlock < 4) - bitsPerBlock = 4; - - if (bitsPerBlock > 8) - bitsPerBlock = 13; +Section World::ParseSection(StreamInput *data, Vector position) { + unsigned char bitsPerBlock = data->ReadUByte(); int paletteLength = data->ReadVarInt(); std::vector<unsigned short> palette; @@ -42,24 +36,17 @@ PackedSection World::ParseSection(StreamInput *data, Vector position) { std::vector<unsigned char> skyLight; if (dimension == 0) skyLight = data->ReadByteArray(2048); - return PackedSection(position, dataArray.data(), dataArray.size(), blockLight.data(), - (skyLight.size() > 0 ? skyLight.data() : nullptr), bitsPerBlock, palette); -} -World::~World() { + long long *blockData = reinterpret_cast<long long*>(dataArray.data()); + for (int i = 0; i < dataArray.size() / sizeof(long long); i++) + endswap(blockData[i]); + std::vector<long long> blockArray (blockData, blockData + dataArray.size() / sizeof (long long)); + + + return Section(position, bitsPerBlock, std::move(palette), std::move(blockArray), std::move(blockLight), std::move(skyLight)); } -Block & World::GetBlock(Vector worldPosition) -{ - Vector sectionPos(std::floor(worldPosition.x / 16.0), std::floor(worldPosition.y / 16.0), std::floor(worldPosition.z / 16.0)); - auto it = cachedSections.find(sectionPos); - if (it == cachedSections.end()) { - static Block fallbackBlock; - return fallbackBlock; - } - Section& section = it->second; - Block& block = section.GetBlock(worldPosition - sectionPos * 16); - return block; +World::~World() { } World::World() { @@ -67,7 +54,7 @@ World::World() { bool World::isPlayerCollides(double X, double Y, double Z) { Vector PlayerChunk(floor(X / 16.0), floor(Y / 16.0), floor(Z / 16.0)); - if (cachedSections.find(PlayerChunk) == cachedSections.end() || cachedSections.find(PlayerChunk - Vector(0,1,0)) == cachedSections.end()) + if (sections.find(PlayerChunk) == sections.end() || sections.find(PlayerChunk - Vector(0,1,0)) == sections.end()) return true; std::vector<Vector> closestSectionsCoordinates = { Vector(PlayerChunk.x, PlayerChunk.y, PlayerChunk.z), @@ -80,7 +67,7 @@ bool World::isPlayerCollides(double X, double Y, double Z) { }; std::vector<Vector> closestSections; for (auto &coord:closestSectionsCoordinates) { - if (cachedSections.find(coord) != cachedSections.end()) + if (sections.find(coord) != sections.end()) closestSections.push_back(coord); } @@ -102,7 +89,7 @@ bool World::isPlayerCollides(double X, double Y, double Z) { for (int x = 0; x < 16; x++) { for (int y = 0; y < 16; y++) { for (int z = 0; z < 16; z++) { - Block block = section.GetBlock(Vector(x, y, z)); + BlockId block = section.GetBlockId(Vector(x, y, z)); if (block.id == 0 || block.id == 31) continue; AABB blockColl{(x + it.x * 16.0), @@ -119,18 +106,18 @@ bool World::isPlayerCollides(double X, double Y, double Z) { std::vector<Vector> World::GetSectionsList() { std::vector<Vector> sectionsList; - for (auto& it : cachedSections) { + for (auto& it : sections) { if (std::find(sectionsList.begin(), sectionsList.end(), it.first) == sectionsList.end()) sectionsList.push_back(it.first); } return sectionsList; } -static Section fallbackSection = Section(PackedSection()); +static Section fallbackSection; const Section &World::GetSection(Vector sectionPos) { - auto result = cachedSections.find(sectionPos); - if (result == cachedSections.end()) { + auto result = sections.find(sectionPos); + if (result == sections.end()) { LOG(ERROR) << "Accessed not loaded section " << sectionPos; return fallbackSection; } else { @@ -205,14 +192,14 @@ void World::DeleteEntity(unsigned int EntityId) } void World::ParseChunkData(std::shared_ptr<PacketBlockChange> packet) { - Block& block = this->GetBlock(packet->Position); + /*Block& block = this->GetBlock(packet->Position); block = Block(packet->BlockId >> 4, packet->BlockId & 15, block.light, block.sky); Vector sectionPos(std::floor(packet->Position.x / 16.0), std::floor(packet->Position.y / 16.0), std::floor(packet->Position.z / 16.0)); - EventAgregator::PushEvent(EventType::ChunkChanged, ChunkChangedData{ sectionPos }); + EventAgregator::PushEvent(EventType::ChunkChanged, ChunkChangedData{ sectionPos });*/ } void World::ParseChunkData(std::shared_ptr<PacketMultiBlockChange> packet) { - std::vector<Vector> changedSections; + /*std::vector<Vector> changedSections; for (auto& it : packet->Records) { int x = (it.HorizontalPosition >> 4 & 15) + (packet->ChunkX * 16); int y = it.YCoordinate; @@ -226,17 +213,17 @@ void World::ParseChunkData(std::shared_ptr<PacketMultiBlockChange> packet) { changedSections.push_back(sectionPos); } for (auto& sectionPos: changedSections) - EventAgregator::PushEvent(EventType::ChunkChanged, ChunkChangedData{ sectionPos }); + EventAgregator::PushEvent(EventType::ChunkChanged, ChunkChangedData{ sectionPos });*/ } void World::ParseChunkData(std::shared_ptr<PacketUnloadChunk> packet) { std::vector<std::map<Vector,Section>::iterator> toRemove; - for (auto it = cachedSections.begin(); it != cachedSections.end(); ++it) { + for (auto it = sections.begin(); it != sections.end(); ++it) { if (it->first.x == packet->ChunkX && it->first.z == packet->ChunkZ) toRemove.push_back(it); } for (auto& it : toRemove) { EventAgregator::PushEvent(EventType::ChunkDeleted, ChunkDeletedData{ it->first }); - cachedSections.erase(it); + sections.erase(it); } }
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