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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-04 16:57:19 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-05 01:36:50 +0200 |
commit | d311a65e0c86aaec94f6d9a61d5f9b374f90aa5c (patch) | |
tree | baf9e5bfad75047e639eede1603216b2c8bf8b47 /src/TextureAtlas.cpp | |
parent | Loading texture data in AssetTree (diff) | |
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Diffstat (limited to 'src/TextureAtlas.cpp')
-rw-r--r-- | src/TextureAtlas.cpp | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/src/TextureAtlas.cpp b/src/TextureAtlas.cpp new file mode 100644 index 0000000..23ab92d --- /dev/null +++ b/src/TextureAtlas.cpp @@ -0,0 +1,104 @@ +#include "TextureAtlas.hpp" + +#define STB_RECT_PACK_IMPLEMENTATION + +#include <stb_rect_pack.h> +#include <easylogging++.h> + +#include "Utility.hpp" + +TextureAtlas::TextureAtlas(std::vector<TextureData> &textures) { + LOG(INFO) << "Initializing texture atlas..."; + LOG(INFO) << "Textures count: " << textures.size(); + + //Texture packing + const int textureSize = 1024; + + std::vector<stbrp_rect> totalRects; + for (int i = 0; i < textures.size(); i++) { + stbrp_rect rect; + rect.id = i; + rect.x = 0; + rect.y = 0; + rect.w = textures[i].width; + rect.h = textures[i].height; + rect.was_packed = 0; + totalRects.push_back(rect); + } + + textureCoords.resize(textures.size()); + + int layer = 0; + for (;;layer++) { + stbrp_context context; + std::vector<stbrp_node> nodes; + int nodesCount = textureSize * 2; + nodes.resize(nodesCount); + stbrp_init_target(&context, textureSize, textureSize, nodes.data(), nodesCount); + + std::vector<stbrp_rect> rects; + for (const auto &it : totalRects) { + if (it.was_packed != 0) + continue; + + rects.push_back(it); + } + stbrp_pack_rects(&context, rects.data(), rects.size()); + + int unpackedTextures = 0; + for (auto &it : rects) { + if (!it.was_packed) { + unpackedTextures++; + continue; + } + textureCoords[it.id].pixelX = it.x; + textureCoords[it.id].pixelY = it.y; + textureCoords[it.id].pixelW = it.w; + textureCoords[it.id].pixelH = it.h; + textureCoords[it.id].layer = layer; + textureCoords[it.id].x = (double)it.x / textureSize; + textureCoords[it.id].y = (double)it.y / textureSize; + textureCoords[it.id].w = (double)it.w / textureSize; + textureCoords[it.id].h = (double)it.h / textureSize; + totalRects[it.id].was_packed = 1; + } + if (unpackedTextures == 0) + break; + } + LOG(INFO) << "Texture atlas size is " << textureSize << "x" << textureSize << "x" << layer; + + //OpenGL + int mipLevelCount = 1; + + glGenTextures(1, &texture); + glBindTexture(GL_TEXTURE_2D_ARRAY, texture); + glTexStorage3D(GL_TEXTURE_2D_ARRAY, mipLevelCount, GL_RGBA8, textureSize, textureSize, layer+1); + glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + glCheckError(); + + //Uploading texture data + for (int i = 0; i < textureCoords.size(); i++) { + size_t bytesPerLine = textureCoords[i].pixelW * 4; + for (int y = 0; y < textureCoords[i].pixelH / 2; y++) { + int invY = textureCoords[i].pixelH - y - 1; + unsigned char *src = textures[i].data.data() + y * bytesPerLine; + unsigned char *dst = textures[i].data.data() + invY * bytesPerLine; + for (int j = 0; j < bytesPerLine; j++) { + std::swap(*(src + j), *(dst + j)); + } + } + glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, textureCoords[i].pixelX, textureSize - textureCoords[i].pixelY - textureCoords[i].pixelH, textureCoords[i].layer, + textureCoords[i].pixelW, textureCoords[i].pixelH, 1, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, textures[i].data.data()); + glCheckError(); + } + + LOG(INFO) << "Texture atlas initialized"; +} + +TextureAtlas::~TextureAtlas() { + glDeleteTextures(1, &texture); +} |