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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-08-07 17:08:15 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-08-07 17:08:15 +0200 |
commit | 8b275c0b0a1064a813ef14a109b64e1fce461893 (patch) | |
tree | 7bb1cc13d2eb9be2a344b4cd35f5e581df970f0d /src/RendererWorld.hpp | |
parent | 2017-08-05 (diff) | |
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Diffstat (limited to 'src/RendererWorld.hpp')
-rw-r--r-- | src/RendererWorld.hpp | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/src/RendererWorld.hpp b/src/RendererWorld.hpp index 83020aa..2ae4e37 100644 --- a/src/RendererWorld.hpp +++ b/src/RendererWorld.hpp @@ -1,12 +1,28 @@ #pragma once #include "RendererSection.hpp" +#include "GameState.hpp" +#include "Shader.hpp" -class RendererWorld { - World* world; +#include <glm/gtc/type_ptr.hpp> + +class RendererWorld: public Renderer { + GameState *gs; + std::mutex sectionsMutex; + std::map<Vector, RendererSection> sections; + EventListener listener; + Shader *shader; + std::thread resourceLoader; + void LoadedSectionController(); + bool isRunning = true; public: - RendererWorld(World* ptr); + RendererWorld(GameState* ptr); ~RendererWorld(); + void Render(RenderState& renderState) override; + void PrepareResources() override; + void PrepareRender() override; + bool IsNeedResourcesPrepare() override; + double MaxRenderingDistance; };
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