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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-09-16 17:48:19 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-01-13 03:39:31 +0100
commit892b9732751b64c2016ba476801e1fe4ed4e750f (patch)
tree99aa40953de5d61e30d47bdf345ee2cb9c3c18e1 /src/RendererWorld.cpp
parent2017-09-15 (diff)
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Diffstat (limited to 'src/RendererWorld.cpp')
-rw-r--r--src/RendererWorld.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/RendererWorld.cpp b/src/RendererWorld.cpp
index 3e5868b..a641cf2 100644
--- a/src/RendererWorld.cpp
+++ b/src/RendererWorld.cpp
@@ -253,7 +253,7 @@ void RendererWorld::Render(RenderState & renderState) {
}
double lengthToSection = (VectorF(gs->g_PlayerX, gs->g_PlayerY, gs->g_PlayerZ) - VectorF(section.first.x*16,section.first.y*16,section.first.z*16)).GetLength();
- if (isBreak && lengthToSection > 30.0f && false) {
+ if (isBreak && lengthToSection > 30.0f) {
sectionsMutex.lock();
continue;
}