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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-09-17 17:50:36 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-01-13 03:39:31 +0100 |
commit | 94006e599c8d591096b768d1cd0c8b75eb763c45 (patch) | |
tree | e1464cabe071e62015a822e1e3f36af524bbc16c /src/RendererSection.hpp | |
parent | 2017-09-16 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/RendererSection.hpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/RendererSection.hpp b/src/RendererSection.hpp index 1c7fc3d..9ba694e 100644 --- a/src/RendererSection.hpp +++ b/src/RendererSection.hpp @@ -14,6 +14,8 @@ #include "Renderer.hpp" struct RendererSectionData { + std::vector<glm::vec3> vertices; + std::vector<glm::vec2> uv; std::vector<glm::mat4> models; std::vector<glm::vec4> textures; std::vector<glm::vec3> colors; @@ -26,10 +28,13 @@ private: bool TestBlockExists(const std::vector<Vector> §ionsList, World *world, Vector blockPos); void AddFacesByBlockModel(const std::vector<Vector> §ionsList, World *world, Vector blockPos, const BlockModel &model, glm::mat4 transform, unsigned char light, unsigned char skyLight); + + void CreateVertices(); }; class RendererSection { enum Vbos { - MODELS = 0, + VERTICES = 0, + UV, TEXTURES, COLORS, LIGHTS, |