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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2019-01-27 04:10:36 +0100
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2019-01-27 04:10:36 +0100
commitc3472b8abd8185f392e6c2afb68a7411232396d6 (patch)
tree7b3544cdb5eccfcce2a1a7c8efaa5c09ae7455df /src/RendererEntity.hpp
parentRefactored GameState (diff)
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Diffstat (limited to 'src/RendererEntity.hpp')
-rw-r--r--src/RendererEntity.hpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/RendererEntity.hpp b/src/RendererEntity.hpp
index e2e8bf1..961ef45 100644
--- a/src/RendererEntity.hpp
+++ b/src/RendererEntity.hpp
@@ -2,14 +2,12 @@
#include <GL/glew.h>
-class World;
class RenderState;
class RendererEntity {
unsigned int entityId;
- World *world;
public:
- RendererEntity(World *ptr, unsigned int id);
+ RendererEntity(unsigned int id);
~RendererEntity();
void Render(RenderState& renderState);