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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2019-01-27 04:10:36 +0100 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2019-01-27 04:10:36 +0100 |
commit | c3472b8abd8185f392e6c2afb68a7411232396d6 (patch) | |
tree | 7b3544cdb5eccfcce2a1a7c8efaa5c09ae7455df /src/RendererEntity.hpp | |
parent | Refactored GameState (diff) | |
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Diffstat (limited to 'src/RendererEntity.hpp')
-rw-r--r-- | src/RendererEntity.hpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/RendererEntity.hpp b/src/RendererEntity.hpp index e2e8bf1..961ef45 100644 --- a/src/RendererEntity.hpp +++ b/src/RendererEntity.hpp @@ -2,14 +2,12 @@ #include <GL/glew.h> -class World; class RenderState; class RendererEntity { unsigned int entityId; - World *world; public: - RendererEntity(World *ptr, unsigned int id); + RendererEntity(unsigned int id); ~RendererEntity(); void Render(RenderState& renderState); |