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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2019-04-21 16:04:53 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2019-04-21 16:04:53 +0200 |
commit | 9d9a415b9a6e4a9ad75256e10f68e4ce55dd5f95 (patch) | |
tree | f6f962b5ad8188f17cdb10f1a41f48cf7a643e4b /src/RendererEntity.cpp | |
parent | Renamed GlobalState to Game (diff) | |
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Diffstat (limited to 'src/RendererEntity.cpp')
-rw-r--r-- | src/RendererEntity.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/RendererEntity.cpp b/src/RendererEntity.cpp index ed1e854..fc5e1a2 100644 --- a/src/RendererEntity.cpp +++ b/src/RendererEntity.cpp @@ -7,7 +7,6 @@ #include "GameState.hpp" #include "Renderer.hpp" #include "AssetManager.hpp" -#include "Game.hpp" const GLfloat vertices[] = { -0.5f, 0.5f, 0.5f, |