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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-01-03 17:47:11 +0100 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-01-13 03:39:33 +0100 |
commit | bdc3f4a198c3f047389b159e67f7e6131e053ea6 (patch) | |
tree | c0f473147116e4ba0fed8cfb5f9780982b5a3c8c /src/Render.cpp | |
parent | Fixed CMake error (diff) | |
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Diffstat (limited to 'src/Render.cpp')
-rw-r--r-- | src/Render.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Render.cpp b/src/Render.cpp index 1e7f45c..a5f1e8b 100644 --- a/src/Render.cpp +++ b/src/Render.cpp @@ -389,7 +389,7 @@ void Render::RenderGui() { break; } case State::Inventory: { - auto renderSlot = [](const SlotData &slot, int i) -> bool { + auto renderSlot = [](const SlotDataType &slot, int i) -> bool { return ImGui::Button(((slot.BlockId == -1 ? " ##" : AssetManager::Instance().GetAssetNameByBlockId(BlockId{ (unsigned short)slot.BlockId,0 }) + " x" + std::to_string(slot.ItemCount) + "##") + std::to_string(i)).c_str()); |