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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2019-01-27 06:10:33 +0100 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2019-01-27 06:10:33 +0100 |
commit | e2479261c56c8d1a64b51ad4f084ad3c18505359 (patch) | |
tree | 5256688eaec174cebdcf873f5247ece28ec45b9c /src/Render.cpp | |
parent | Added slow GameState sync (diff) | |
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Diffstat (limited to 'src/Render.cpp')
-rw-r--r-- | src/Render.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/Render.cpp b/src/Render.cpp index 5432979..0268bee 100644 --- a/src/Render.cpp +++ b/src/Render.cpp @@ -348,6 +348,9 @@ void Render::SetMouseCapture(bool IsCaptured) { } void Render::Update() { + if (world) + world->UpdateGameState(GlobalState::GetGameState()); + HandleEvents(); if (HasFocus && GlobalState::GetState() == State::Playing) UpdateKeyboard(); if (isMouseCaptured) HandleMouseCapture(); @@ -384,8 +387,7 @@ void Render::RenderGui() { if (world) { Entity *playerPtr = world->GameStatePtr()->GetPlayer(); SelectionStatus selectionStatus = world->GameStatePtr()->GetSelectionStatus(); - World worldObj = world->GameStatePtr()->GetWorld(); - World *worldPtr = &worldObj; + World *worldPtr = &world->GameStatePtr()->GetWorld(); ImGui::Text("TPS: %.1f (%.2fms)", 1000.0f / gameTime, gameTime); ImGui::Text("Sections loaded: %d", (int) DebugInfo::totalSections); |