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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-01-13 13:27:21 +0100
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-01-13 13:27:21 +0100
commite3369aff83e3a55440564d3e4738449821a309d0 (patch)
tree50640edafbc7c83d7ae9712245b5d59488706701 /src/GlobalState.cpp
parentRemoved GlobalState thread. His tasks assigned to Render thread. (diff)
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Diffstat (limited to '')
-rw-r--r--src/GlobalState.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/GlobalState.cpp b/src/GlobalState.cpp
index a9f3d4e..80a3342 100644
--- a/src/GlobalState.cpp
+++ b/src/GlobalState.cpp
@@ -38,12 +38,18 @@ void InitEvents() {
}
LOG(INFO) << "Connecting to server";
PUSH_EVENT("Connecting",0);
+ gs = std::make_unique<GameState>();
+ isPhysRunning = true;
+ threadPhys = std::thread(&PhysExec);
try {
nc = std::make_unique<NetworkClient>(std::get<0>(data), std::get<1>(data), std::get<2>(data));
}
catch (std::exception &e) {
LOG(WARNING) << "Connection failed";
PUSH_EVENT("ConnectionFailed", std::string(e.what()));
+ isPhysRunning = false;
+ threadPhys.join();
+ gs.reset();
return;
}
LOG(INFO) << "Connected to server";
@@ -70,12 +76,6 @@ void InitEvents() {
isRunning = false;
});
- listener.RegisterHandler("ConnectionSuccessfull", [](const Event&) {
- gs = std::make_unique<GameState>();
- isPhysRunning = true;
- threadPhys = std::thread(&PhysExec);
- });
-
listener.RegisterHandler("Disconnected", [](const Event&) {
if (!gs)
return;