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author | LaG1924 <lag1924@gmail.com> | 2021-06-23 03:02:26 +0200 |
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committer | LaG1924 <lag1924@gmail.com> | 2021-06-24 10:48:13 +0200 |
commit | 8080f3732ead03094e764fe733f054417772eafd (patch) | |
tree | 6e82e9304e33cc3e2a446b30332bb33326410eb2 /src/GameState.cpp | |
parent | Fix multithreading (diff) | |
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Diffstat (limited to 'src/GameState.cpp')
-rw-r--r-- | src/GameState.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/GameState.cpp b/src/GameState.cpp index 3d1714b..be408dd 100644 --- a/src/GameState.cpp +++ b/src/GameState.cpp @@ -306,8 +306,6 @@ void GameState::UpdatePacket(std::shared_ptr<Packet> ptr) { auto packet = std::static_pointer_cast<PacketEntityRelativeMove>(ptr); Entity &entity = world.GetEntity(packet->EntityId); entity.pos = entity.pos + Entity::DecodeDeltaPos(packet->DeltaX, packet->DeltaY, packet->DeltaZ); - if (entity.entityId != 0) - LOG(INFO) << "M: " << packet->EntityId; break; } @@ -325,7 +323,6 @@ void GameState::UpdatePacket(std::shared_ptr<Packet> ptr) { Entity &entity = world.GetEntity(packet->EntityId); entity.pitch = packet->Pitch / 256.0; entity.yaw = packet->Yaw / 256.0; - //LOG(INFO) << "L: " << packet->EntityId; break; } |