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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-09-16 17:48:19 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-01-13 03:39:31 +0100 |
commit | 892b9732751b64c2016ba476801e1fe4ed4e750f (patch) | |
tree | 99aa40953de5d61e30d47bdf345ee2cb9c3c18e1 /src/GameState.cpp | |
parent | 2017-09-15 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/GameState.cpp | 20 |
1 files changed, 17 insertions, 3 deletions
diff --git a/src/GameState.cpp b/src/GameState.cpp index 46b236c..98b49f7 100644 --- a/src/GameState.cpp +++ b/src/GameState.cpp @@ -140,8 +140,17 @@ void GameState::UpdatePacket() world.ParseChunkData(packet); break; } - case ConfirmTransactionCB: + case ConfirmTransactionCB: { + auto packet = std::static_pointer_cast<PacketConfirmTransactionCB>(ptr); + if (packet->WindowId == 0) { + try { + playerInventory.ConfirmTransaction(*packet); + } catch (std::exception &e) { + EventAgregator::PushEvent(EventType::Disconnect, DisconnectData{ "Transaction failed" }); + } + } break; + } case CloseWindowCB: break; case OpenWindow: { @@ -160,8 +169,13 @@ void GameState::UpdatePacket() } case WindowProperty: break; - case SetSlot: + case SetSlot: { + auto packet = std::static_pointer_cast<PacketSetSlot>(ptr); + if (packet->WindowId == 0) { + playerInventory.slots[packet->Slot] = packet->SlotData; + } break; + } case SetCooldown: break; case PluginMessageCB: @@ -433,7 +447,7 @@ void GameState::HandleMovement(GameState::Direction direction, float deltaTime) break; case JUMP: if (g_OnGround) { - vel.y += 10; + vel.y += 5; g_OnGround = false; } break; |