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authorLaG1924 <lag1924@gmail.com>2021-11-14 12:23:15 +0100
committerLaG1924 <lag1924@gmail.com>2021-11-14 12:23:15 +0100
commit5651b71788487e986ea945d76cbaf647d4554813 (patch)
treeefec4c9a455dd4911bbeefd9f8c593e36ee97973 /src/GalOgl.cpp
parentAdded basic Graphics Abstraction Layer (diff)
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Diffstat (limited to '')
-rw-r--r--src/GalOgl.cpp27
1 files changed, 19 insertions, 8 deletions
diff --git a/src/GalOgl.cpp b/src/GalOgl.cpp
index 4fb2794..e39f5f0 100644
--- a/src/GalOgl.cpp
+++ b/src/GalOgl.cpp
@@ -265,7 +265,7 @@ class TextureConfigOgl : public TextureConfig {
public:
Format format;
- size_t width = 0, height = 0, depth = 0;
+ size_t width = 1, height = 1, depth = 1;
bool interpolateLayers = false;
Filtering min = Filtering::Nearest, max = Filtering::Nearest;
@@ -292,10 +292,11 @@ public:
GLenum type;
GLuint texture;
Format format;
- size_t width = 0, height = 0, depth = 0;
+ size_t width, height, depth;
virtual void SetData(std::vector<std::byte>&& data, size_t mipLevel = 0) override {
- if (data.size() != width * height * depth * GalFormatGetSize(format))
+ size_t expectedSize = width * height * depth * GalFormatGetSize(format);
+ if (data.size() != expectedSize)
throw std::logic_error("Size of data is not valid for this texture");
glBindTexture(type, texture);
@@ -405,6 +406,14 @@ public:
glCheckError();
}
+ virtual void SetDynamicTexture(std::string_view name, std::shared_ptr<Texture> texture) override {
+ Activate();
+ glActiveTexture(GL_TEXTURE0);
+ auto tex = std::static_pointer_cast<TextureOgl>(texture);
+ glBindTexture(tex->type, tex->texture);
+ SetShaderParameter(name, 0);
+ }
+
virtual std::shared_ptr<PipelineInstance> CreateInstance(std::vector<std::pair<std::shared_ptr<BufferBinding>, std::shared_ptr<Buffer>>>&& buffers) override {
auto instance = std::make_shared<PipelineInstanceOgl>();
@@ -590,6 +599,7 @@ public:
config->width = width;
config->height = height;
+ config->depth = 1;
config->format = format;
return std::static_pointer_cast<TextureConfig, TextureConfigOgl>(config);
@@ -619,14 +629,15 @@ public:
glGenTextures(1, &texture->texture);
glCheckError();
+ glBindTexture(texture->type, texture->texture);
- glTexParameteri(texture->type, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(texture->type, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameteri(texture->type, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(texture->type, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-
+ glTexParameteri(texture->type, GL_TEXTURE_MIN_FILTER, GalFilteringGetGlType(texConfig->min));
+ glTexParameteri(texture->type, GL_TEXTURE_MAG_FILTER, GalFilteringGetGlType(texConfig->max));
+ glTexParameteri(texture->type, GL_TEXTURE_WRAP_S, GalWrappingGetGlType(texConfig->wrap));
+ glTexParameteri(texture->type, GL_TEXTURE_WRAP_T, GalWrappingGetGlType(texConfig->wrap));
glCheckError();
+ glBindTexture(texture->type, 0);
texture->SetData(std::vector<std::byte>(texture->width * texture->height * texture->depth * GalFormatGetSize(texture->format)));
glCheckError();