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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2019-02-15 18:24:04 +0100 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2019-04-21 12:55:48 +0200 |
commit | 8a3d208ba81a7413607b0feb3e1414b03a3dde11 (patch) | |
tree | 8e91dd050c1a789d311f474b9e1f3c01fbe68817 /src/AssetManager.hpp | |
parent | Merge pull request #36 from LaG1924/fix-windows-vs2019 (diff) | |
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Diffstat (limited to 'src/AssetManager.hpp')
-rw-r--r-- | src/AssetManager.hpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/AssetManager.hpp b/src/AssetManager.hpp index de3881e..97e1d63 100644 --- a/src/AssetManager.hpp +++ b/src/AssetManager.hpp @@ -10,6 +10,7 @@ #include <glm/vec4.hpp> #include <glm/vec3.hpp> #include <glm/mat4x4.hpp> +#include <sol_forward.hpp> #include "Vector.hpp" #include "Block.hpp" @@ -167,6 +168,10 @@ struct AssetShader : Asset { std::unique_ptr<Shader> shader; }; +struct AssetScript : Asset { + std::string code; +}; + namespace AssetManager { void InitAssetManager(); |