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author | LaG1924 <lag1924@gmail.com> | 2021-06-22 00:38:08 +0200 |
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committer | LaG1924 <lag1924@gmail.com> | 2021-06-22 00:46:59 +0200 |
commit | 14939a87010ab17425d73b53829aa22c17c96d79 (patch) | |
tree | 1b388f1121040f862d4f9aee7845b2705d09df4a /src/AssetManager.cpp | |
parent | Added game menus (diff) | |
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Diffstat (limited to 'src/AssetManager.cpp')
-rw-r--r-- | src/AssetManager.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/AssetManager.cpp b/src/AssetManager.cpp index 8528a1b..7bcfaae 100644 --- a/src/AssetManager.cpp +++ b/src/AssetManager.cpp @@ -433,8 +433,6 @@ void ParseAssetScript(AssetTreeNode &node) { node.asset = std::make_unique<AssetScript>(); AssetScript *asset = dynamic_cast<AssetScript*>(node.asset.get()); asset->code = std::string((char*)node.data.data(), (char*)node.data.data() + node.data.size()); - node.data.clear(); - node.data.shrink_to_fit(); } void ParseBlockModels() { |