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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-07-29 16:55:16 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-07-29 16:55:16 +0200 |
commit | f942405184c2d6067fb5303b58a225edf7e452b1 (patch) | |
tree | 83e70c7e3019e5b195c9caf41194b2113fa76d7f /include/graphics/RenderSection.hpp | |
parent | 2017-07-26 (diff) | |
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Diffstat (limited to 'include/graphics/RenderSection.hpp')
-rw-r--r-- | include/graphics/RenderSection.hpp | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/include/graphics/RenderSection.hpp b/include/graphics/RenderSection.hpp new file mode 100644 index 0000000..953d7ea --- /dev/null +++ b/include/graphics/RenderSection.hpp @@ -0,0 +1,42 @@ +#pragma once + +#include <GL/glew.h> +#include <glm/detail/type_mat.hpp> +#include <glm/vec2.hpp> +#include <glm/detail/type_mat4x4.hpp> +#include <glm/gtx/transform.hpp> +#include <easylogging++.h> + +#include <AssetManager.hpp> +#include <world/Section.hpp> +#include <world/World.hpp> + +class RenderState { + GLuint ActiveVao; + GLuint ActiveShader; +public: + void SetActiveVao(GLuint Vao); + void SetActiveShader(GLuint Shader); +}; + +class RenderSection { + Vector sectionPosition; + World *world; + GLuint Vao, VboTextures, VboModels, VboColors; + + static GLuint VboVertices, VboUvs; + static std::map<GLuint, int> refCounterVbo; + static std::map<GLuint, int> refCounterVao; + + size_t numOfFaces; + +public: + RenderSection(World *world, Vector position); + RenderSection(const RenderSection &other); + ~RenderSection(); + + void UpdateState(const std::map<BlockTextureId, glm::vec4> &textureAtlas); + void Render(RenderState &state); + + Section *GetSection(); +};
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