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author | LaG1924 <lag1924@gmail.com> | 2021-06-07 04:56:57 +0200 |
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committer | LaG1924 <lag1924@gmail.com> | 2021-06-07 04:56:57 +0200 |
commit | 83889ba33dad2743eeb2a79102a1117ec9220025 (patch) | |
tree | 7e15713639a4e0c12f1a06e467dd0b3d79070983 /external/include/glm/mat4x3.hpp | |
parent | Replaced find_package with CPMAddPackage for more libraries (diff) | |
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Diffstat (limited to 'external/include/glm/mat4x3.hpp')
-rw-r--r-- | external/include/glm/mat4x3.hpp | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/external/include/glm/mat4x3.hpp b/external/include/glm/mat4x3.hpp deleted file mode 100644 index 8801493..0000000 --- a/external/include/glm/mat4x3.hpp +++ /dev/null @@ -1,33 +0,0 @@ -/// @ref core -/// @file glm/mat4x3.hpp - -#include "detail/setup.hpp" - -#pragma once - -#include "detail/type_mat4x3.hpp" - -namespace glm -{ - /// 4 columns of 3 components matrix of low qualifier floating-point numbers. - /// There is no guarantee on the actual qualifier. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef mat<4, 3, float, lowp> lowp_mat4x3; - - /// 4 columns of 3 components matrix of medium qualifier floating-point numbers. - /// There is no guarantee on the actual qualifier. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef mat<4, 3, float, mediump> mediump_mat4x3; - - /// 4 columns of 3 components matrix of high qualifier floating-point numbers. - /// There is no guarantee on the actual qualifier. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef mat<4, 3, float, highp> highp_mat4x3; - -}//namespace glm |