diff options
author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-21 17:40:38 +0200 |
---|---|---|
committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-21 17:40:38 +0200 |
commit | 2877f4eda3d1b0c7431039e3142ecf1a282a34b1 (patch) | |
tree | 58ad35e27ab2a3b8955f5adbf28f296670681ffc /external/include/glm/mat3x4.hpp | |
parent | Smooth sun movement (diff) | |
download | AltCraft-2877f4eda3d1b0c7431039e3142ecf1a282a34b1.tar AltCraft-2877f4eda3d1b0c7431039e3142ecf1a282a34b1.tar.gz AltCraft-2877f4eda3d1b0c7431039e3142ecf1a282a34b1.tar.bz2 AltCraft-2877f4eda3d1b0c7431039e3142ecf1a282a34b1.tar.lz AltCraft-2877f4eda3d1b0c7431039e3142ecf1a282a34b1.tar.xz AltCraft-2877f4eda3d1b0c7431039e3142ecf1a282a34b1.tar.zst AltCraft-2877f4eda3d1b0c7431039e3142ecf1a282a34b1.zip |
Diffstat (limited to 'external/include/glm/mat3x4.hpp')
-rw-r--r-- | external/include/glm/mat3x4.hpp | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/external/include/glm/mat3x4.hpp b/external/include/glm/mat3x4.hpp index 5f83407..d1294ae 100644 --- a/external/include/glm/mat3x4.hpp +++ b/external/include/glm/mat3x4.hpp @@ -1,31 +1,33 @@ /// @ref core /// @file glm/mat3x4.hpp +#include "detail/setup.hpp" + #pragma once #include "detail/type_mat3x4.hpp" namespace glm { - /// 3 columns of 4 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. + /// 3 columns of 4 components matrix of low qualifier floating-point numbers. + /// There is no guarantee on the actual qualifier. /// /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x4<float, lowp> lowp_mat3x4; - - /// 3 columns of 4 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. + typedef mat<3, 4, float, lowp> lowp_mat3x4; + + /// 3 columns of 4 components matrix of medium qualifier floating-point numbers. + /// There is no guarantee on the actual qualifier. /// /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x4<float, mediump> mediump_mat3x4; - - /// 3 columns of 4 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. + typedef mat<3, 4, float, mediump> mediump_mat3x4; + + /// 3 columns of 4 components matrix of high qualifier floating-point numbers. + /// There is no guarantee on the actual qualifier. /// /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x4<float, highp> highp_mat3x4; + typedef mat<3, 4, float, highp> highp_mat3x4; }//namespace glm |