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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2021-06-22 02:38:30 +0200
committerGitHub <noreply@github.com>2021-06-22 02:38:30 +0200
commitca7bcf9f7dc5eb47ccbec1049b323f0604dabadd (patch)
tree33d7d2673ba0da8a92323b07d061f655c719ae40 /external/include/glm/gtx/transform2.inl
parentMerge pull request #44 from LaG1924/fix/protocol_support (diff)
parentUpdated build instructions and added MacOS #49 (diff)
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Diffstat (limited to 'external/include/glm/gtx/transform2.inl')
-rw-r--r--external/include/glm/gtx/transform2.inl126
1 files changed, 0 insertions, 126 deletions
diff --git a/external/include/glm/gtx/transform2.inl b/external/include/glm/gtx/transform2.inl
deleted file mode 100644
index 59091eb..0000000
--- a/external/include/glm/gtx/transform2.inl
+++ /dev/null
@@ -1,126 +0,0 @@
-/// @ref gtx_transform2
-/// @file glm/gtx/transform2.inl
-
-namespace glm
-{
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> shearX2D(mat<3, 3, T, Q> const& m, T s)
- {
- mat<3, 3, T, Q> r(1);
- r[1][0] = s;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> shearY2D(mat<3, 3, T, Q> const& m, T s)
- {
- mat<3, 3, T, Q> r(1);
- r[0][1] = s;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> shearX3D(mat<4, 4, T, Q> const& m, T s, T t)
- {
- mat<4, 4, T, Q> r(1);
- r[0][1] = s;
- r[0][2] = t;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> shearY3D(mat<4, 4, T, Q> const& m, T s, T t)
- {
- mat<4, 4, T, Q> r(1);
- r[1][0] = s;
- r[1][2] = t;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> shearZ3D(mat<4, 4, T, Q> const& m, T s, T t)
- {
- mat<4, 4, T, Q> r(1);
- r[2][0] = s;
- r[2][1] = t;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> reflect2D(mat<3, 3, T, Q> const& m, vec<3, T, Q> const& normal)
- {
- mat<3, 3, T, Q> r(static_cast<T>(1));
- r[0][0] = static_cast<T>(1) - static_cast<T>(2) * normal.x * normal.x;
- r[0][1] = -static_cast<T>(2) * normal.x * normal.y;
- r[1][0] = -static_cast<T>(2) * normal.x * normal.y;
- r[1][1] = static_cast<T>(1) - static_cast<T>(2) * normal.y * normal.y;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> reflect3D(mat<4, 4, T, Q> const& m, vec<3, T, Q> const& normal)
- {
- mat<4, 4, T, Q> r(static_cast<T>(1));
- r[0][0] = static_cast<T>(1) - static_cast<T>(2) * normal.x * normal.x;
- r[0][1] = -static_cast<T>(2) * normal.x * normal.y;
- r[0][2] = -static_cast<T>(2) * normal.x * normal.z;
-
- r[1][0] = -static_cast<T>(2) * normal.x * normal.y;
- r[1][1] = static_cast<T>(1) - static_cast<T>(2) * normal.y * normal.y;
- r[1][2] = -static_cast<T>(2) * normal.y * normal.z;
-
- r[2][0] = -static_cast<T>(2) * normal.x * normal.z;
- r[2][1] = -static_cast<T>(2) * normal.y * normal.z;
- r[2][2] = static_cast<T>(1) - static_cast<T>(2) * normal.z * normal.z;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<3, 3, T, Q> proj2D(
- const mat<3, 3, T, Q>& m,
- const vec<3, T, Q>& normal)
- {
- mat<3, 3, T, Q> r(static_cast<T>(1));
- r[0][0] = static_cast<T>(1) - normal.x * normal.x;
- r[0][1] = - normal.x * normal.y;
- r[1][0] = - normal.x * normal.y;
- r[1][1] = static_cast<T>(1) - normal.y * normal.y;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> proj3D(
- const mat<4, 4, T, Q>& m,
- const vec<3, T, Q>& normal)
- {
- mat<4, 4, T, Q> r(static_cast<T>(1));
- r[0][0] = static_cast<T>(1) - normal.x * normal.x;
- r[0][1] = - normal.x * normal.y;
- r[0][2] = - normal.x * normal.z;
- r[1][0] = - normal.x * normal.y;
- r[1][1] = static_cast<T>(1) - normal.y * normal.y;
- r[1][2] = - normal.y * normal.z;
- r[2][0] = - normal.x * normal.z;
- r[2][1] = - normal.y * normal.z;
- r[2][2] = static_cast<T>(1) - normal.z * normal.z;
- return m * r;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> scaleBias(T scale, T bias)
- {
- mat<4, 4, T, Q> result;
- result[3] = vec<4, T, Q>(vec<3, T, Q>(bias), static_cast<T>(1));
- result[0][0] = scale;
- result[1][1] = scale;
- result[2][2] = scale;
- return result;
- }
-
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> scaleBias(mat<4, 4, T, Q> const& m, T scale, T bias)
- {
- return m * scaleBias(scale, bias);
- }
-}//namespace glm
-