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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-21 17:40:38 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-21 17:40:38 +0200 |
commit | 2877f4eda3d1b0c7431039e3142ecf1a282a34b1 (patch) | |
tree | 58ad35e27ab2a3b8955f5adbf28f296670681ffc /external/include/glm/gtx/transform2.inl | |
parent | Smooth sun movement (diff) | |
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Diffstat (limited to 'external/include/glm/gtx/transform2.inl')
-rw-r--r-- | external/include/glm/gtx/transform2.inl | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/external/include/glm/gtx/transform2.inl b/external/include/glm/gtx/transform2.inl index 6e0ab31..59091eb 100644 --- a/external/include/glm/gtx/transform2.inl +++ b/external/include/glm/gtx/transform2.inl @@ -3,53 +3,53 @@ namespace glm { - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> shearX2D(tmat3x3<T, P> const& m, T s) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER mat<3, 3, T, Q> shearX2D(mat<3, 3, T, Q> const& m, T s) { - tmat3x3<T, P> r(1); + mat<3, 3, T, Q> r(1); r[1][0] = s; return m * r; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> shearY2D(tmat3x3<T, P> const& m, T s) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER mat<3, 3, T, Q> shearY2D(mat<3, 3, T, Q> const& m, T s) { - tmat3x3<T, P> r(1); + mat<3, 3, T, Q> r(1); r[0][1] = s; return m * r; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> shearX3D(tmat4x4<T, P> const& m, T s, T t) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER mat<4, 4, T, Q> shearX3D(mat<4, 4, T, Q> const& m, T s, T t) { - tmat4x4<T, P> r(1); + mat<4, 4, T, Q> r(1); r[0][1] = s; r[0][2] = t; return m * r; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> shearY3D(tmat4x4<T, P> const& m, T s, T t) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER mat<4, 4, T, Q> shearY3D(mat<4, 4, T, Q> const& m, T s, T t) { - tmat4x4<T, P> r(1); + mat<4, 4, T, Q> r(1); r[1][0] = s; r[1][2] = t; return m * r; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> shearZ3D(tmat4x4<T, P> const& m, T s, T t) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER mat<4, 4, T, Q> shearZ3D(mat<4, 4, T, Q> const& m, T s, T t) { - tmat4x4<T, P> r(1); + mat<4, 4, T, Q> r(1); r[2][0] = s; r[2][1] = t; return m * r; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> reflect2D(tmat3x3<T, P> const& m, tvec3<T, P> const& normal) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER mat<3, 3, T, Q> reflect2D(mat<3, 3, T, Q> const& m, vec<3, T, Q> const& normal) { - tmat3x3<T, P> r(static_cast<T>(1)); + mat<3, 3, T, Q> r(static_cast<T>(1)); r[0][0] = static_cast<T>(1) - static_cast<T>(2) * normal.x * normal.x; r[0][1] = -static_cast<T>(2) * normal.x * normal.y; r[1][0] = -static_cast<T>(2) * normal.x * normal.y; @@ -57,10 +57,10 @@ namespace glm return m * r; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> reflect3D(tmat4x4<T, P> const& m, tvec3<T, P> const& normal) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER mat<4, 4, T, Q> reflect3D(mat<4, 4, T, Q> const& m, vec<3, T, Q> const& normal) { - tmat4x4<T, P> r(static_cast<T>(1)); + mat<4, 4, T, Q> r(static_cast<T>(1)); r[0][0] = static_cast<T>(1) - static_cast<T>(2) * normal.x * normal.x; r[0][1] = -static_cast<T>(2) * normal.x * normal.y; r[0][2] = -static_cast<T>(2) * normal.x * normal.z; @@ -75,12 +75,12 @@ namespace glm return m * r; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> proj2D( - const tmat3x3<T, P>& m, - const tvec3<T, P>& normal) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER mat<3, 3, T, Q> proj2D( + const mat<3, 3, T, Q>& m, + const vec<3, T, Q>& normal) { - tmat3x3<T, P> r(static_cast<T>(1)); + mat<3, 3, T, Q> r(static_cast<T>(1)); r[0][0] = static_cast<T>(1) - normal.x * normal.x; r[0][1] = - normal.x * normal.y; r[1][0] = - normal.x * normal.y; @@ -88,12 +88,12 @@ namespace glm return m * r; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> proj3D( - const tmat4x4<T, P>& m, - const tvec3<T, P>& normal) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER mat<4, 4, T, Q> proj3D( + const mat<4, 4, T, Q>& m, + const vec<3, T, Q>& normal) { - tmat4x4<T, P> r(static_cast<T>(1)); + mat<4, 4, T, Q> r(static_cast<T>(1)); r[0][0] = static_cast<T>(1) - normal.x * normal.x; r[0][1] = - normal.x * normal.y; r[0][2] = - normal.x * normal.z; @@ -106,19 +106,19 @@ namespace glm return m * r; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> scaleBias(T scale, T bias) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER mat<4, 4, T, Q> scaleBias(T scale, T bias) { - tmat4x4<T, P> result; - result[3] = tvec4<T, P>(tvec3<T, P>(bias), static_cast<T>(1)); + mat<4, 4, T, Q> result; + result[3] = vec<4, T, Q>(vec<3, T, Q>(bias), static_cast<T>(1)); result[0][0] = scale; result[1][1] = scale; result[2][2] = scale; return result; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> scaleBias(tmat4x4<T, P> const& m, T scale, T bias) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER mat<4, 4, T, Q> scaleBias(mat<4, 4, T, Q> const& m, T scale, T bias) { return m * scaleBias(scale, bias); } |