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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-09-17 17:50:36 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-01-13 03:39:31 +0100
commit94006e599c8d591096b768d1cd0c8b75eb763c45 (patch)
treee1464cabe071e62015a822e1e3f36af524bbc16c /cwd/shaders/gui.fs
parent2017-09-16 (diff)
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Diffstat (limited to '')
-rw-r--r--cwd/shaders/gui.fs21
1 files changed, 0 insertions, 21 deletions
diff --git a/cwd/shaders/gui.fs b/cwd/shaders/gui.fs
deleted file mode 100644
index 95196b9..0000000
--- a/cwd/shaders/gui.fs
+++ /dev/null
@@ -1,21 +0,0 @@
-#version 330 core
-
-in vec2 uv;
-
-uniform vec4 widgetTexture;
-uniform sampler2D textureAtlas;
-
-vec2 TransformTextureCoord(vec4 TextureAtlasCoords, vec2 UvCoords) {
- float x = TextureAtlasCoords.x;
- float y = TextureAtlasCoords.y;
- float w = TextureAtlasCoords.z;
- float h = TextureAtlasCoords.w;
- vec2 A = vec2(x, 1 - y - h);
- vec2 B = vec2(x + w, 1 - y);
- return A + UvCoords * (B - A);
-}
-
-void main(){
- vec4 color = texture(textureAtlas,TransformTextureCoord(widgetTexture,uv));
- gl_FragColor = color;
-} \ No newline at end of file