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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-09-17 17:50:36 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-01-13 03:39:31 +0100 |
commit | 94006e599c8d591096b768d1cd0c8b75eb763c45 (patch) | |
tree | e1464cabe071e62015a822e1e3f36af524bbc16c /cwd/shaders/gui.fs | |
parent | 2017-09-16 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | cwd/shaders/gui.fs | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/cwd/shaders/gui.fs b/cwd/shaders/gui.fs deleted file mode 100644 index 95196b9..0000000 --- a/cwd/shaders/gui.fs +++ /dev/null @@ -1,21 +0,0 @@ -#version 330 core - -in vec2 uv; - -uniform vec4 widgetTexture; -uniform sampler2D textureAtlas; - -vec2 TransformTextureCoord(vec4 TextureAtlasCoords, vec2 UvCoords) { - float x = TextureAtlasCoords.x; - float y = TextureAtlasCoords.y; - float w = TextureAtlasCoords.z; - float h = TextureAtlasCoords.w; - vec2 A = vec2(x, 1 - y - h); - vec2 B = vec2(x + w, 1 - y); - return A + UvCoords * (B - A); -} - -void main(){ - vec4 color = texture(textureAtlas,TransformTextureCoord(widgetTexture,uv)); - gl_FragColor = color; -}
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