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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-08-20 17:21:29 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-08-20 17:21:29 +0200 |
commit | c62e2cd49649109f0135e56ee8add0dab2254d01 (patch) | |
tree | 7e6240186a3801daf0189d1883081b93b5f1eb5c /cwd/shaders/face.vs | |
parent | 2017-08-19 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | cwd/shaders/face.vs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/cwd/shaders/face.vs b/cwd/shaders/face.vs index 95818ef..9bf2639 100644 --- a/cwd/shaders/face.vs +++ b/cwd/shaders/face.vs @@ -4,11 +4,13 @@ layout (location = 2) in vec2 UvCoordinates; layout (location = 7) in vec4 Texture; layout (location = 8) in mat4 model; layout (location = 12) in vec3 color; +layout (location = 13) in vec2 light; out VS_OUT { vec2 UvPosition; vec4 Texture; vec3 Color; + vec2 Light; } vs_out; uniform mat4 view; @@ -22,4 +24,5 @@ void main() vs_out.UvPosition = vec2(UvCoordinates.x,UvCoordinates.y); vs_out.Texture = Texture; vs_out.Color = color; + vs_out.Light = light; } |