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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-09-19 17:52:09 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-01-13 03:39:31 +0100 |
commit | d56fa5d68fcdfa2fdfc601d10e9292d6a5883dcd (patch) | |
tree | 86133ce5c166d20cc25706b09a81225105a580e2 /cwd/shaders/face.fs | |
parent | 2017-09-17 (diff) | |
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Diffstat (limited to 'cwd/shaders/face.fs')
-rw-r--r-- | cwd/shaders/face.fs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/cwd/shaders/face.fs b/cwd/shaders/face.fs index ae2eb56..f4fd1ff 100644 --- a/cwd/shaders/face.fs +++ b/cwd/shaders/face.fs @@ -40,6 +40,10 @@ vec3 hsv2rgb(vec3 c) } void main() { +// gl_FragColor = vec4(fs_in.Face / 1000.0f, fs_in.Face / 1000.0f, fs_in.Face / 1000.0f, 1.0f); + gl_FragColor = vec4(fs_in.UvPosition.xy,0.0f,1.0f); + return; + gl_FragColor = texture(textureAtlas,TransformTextureCoord(fs_in.Texture,fs_in.UvPosition)); if (gl_FragColor.a < 0.3) discard; |