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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-31 16:17:09 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-31 16:17:09 +0200 |
commit | f721ed0e3c6be33670fe330c029a2d4c3353f635 (patch) | |
tree | 5afad5a292171d546d9ded16de6151a014883d84 /cwd/shaders/block.vs | |
parent | 2017-05-28 (diff) | |
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Diffstat (limited to 'cwd/shaders/block.vs')
-rw-r--r-- | cwd/shaders/block.vs | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/cwd/shaders/block.vs b/cwd/shaders/block.vs index 7a36a5d..09d5b3f 100644 --- a/cwd/shaders/block.vs +++ b/cwd/shaders/block.vs @@ -4,12 +4,14 @@ layout (location = 2) in vec2 UvCoordinates; out vec2 UvPosition; + +uniform mat4 view; +uniform mat4 projection; +uniform float time; uniform mat4 model; -uniform mat4 view; -uniform mat4 projection; void main() { gl_Position = projection * view * model * vec4(position, 1.0f); UvPosition = vec2(UvCoordinates.x,UvCoordinates.y); -}
\ No newline at end of file +} |