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author | LaG1924 <lag1924@gmail.com> | 2021-11-27 17:08:58 +0100 |
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committer | LaG1924 <lag1924@gmail.com> | 2021-11-27 17:08:58 +0100 |
commit | c905ede556c892d39fd69d3945026ba244567ce9 (patch) | |
tree | 86b0d1f5f3ba47358bfb3a89c1dba9ae9a344a39 /cwd/assets/altcraft/shaders/frag/sky.fs | |
parent | Added ShaderParametersBuffer to GalOgl (diff) | |
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Diffstat (limited to 'cwd/assets/altcraft/shaders/frag/sky.fs')
-rw-r--r-- | cwd/assets/altcraft/shaders/frag/sky.fs | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/cwd/assets/altcraft/shaders/frag/sky.fs b/cwd/assets/altcraft/shaders/frag/sky.fs index 3763bdb..32b7da0 100644 --- a/cwd/assets/altcraft/shaders/frag/sky.fs +++ b/cwd/assets/altcraft/shaders/frag/sky.fs @@ -7,8 +7,14 @@ layout (location = 1) out vec4 normal; layout (location = 2) out vec4 addColor; layout (location = 3) out vec4 light; +layout (std140) uniform Globals { + mat4 projView; + uvec2 viewportSize; + float globalTime; + float dayTime; +}; + uniform sampler2DArray textureAtlas; -uniform float DayTime; uniform vec4 sunTexture; uniform float sunTextureLayer; uniform vec4 moonTexture; @@ -49,7 +55,7 @@ vec4 Moon() { void main() { vec4 starColor = vec4(0.0f, 0.04f, 0.06f, 1.0f); - color = vec4(mix(starColor, DaySkyColor, DayTime).rgb, 1.0f); + color = vec4(mix(starColor, DaySkyColor, dayTime).rgb, 1.0f); color += vec4(Sun().rgb, 1.0f); color += vec4(Moon().rgb, 1.0f); normal = vec4(0.0f, 0.0f, 0.0f, 1.0f); |