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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2019-01-26 10:54:29 +0100 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2019-01-26 10:58:17 +0100 |
commit | f8af4c44d17b94ab814f1784060388afd7a24e03 (patch) | |
tree | e0c8e06c209fe964b03caae362169facecd3c949 /cwd/assets/altcraft/shaders/frag/entity.fs | |
parent | Implemented new Shader class (diff) | |
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Diffstat (limited to 'cwd/assets/altcraft/shaders/frag/entity.fs')
-rw-r--r-- | cwd/assets/altcraft/shaders/frag/entity.fs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/cwd/assets/altcraft/shaders/frag/entity.fs b/cwd/assets/altcraft/shaders/frag/entity.fs new file mode 100644 index 0000000..f0bb42f --- /dev/null +++ b/cwd/assets/altcraft/shaders/frag/entity.fs @@ -0,0 +1,9 @@ +#version 330 core + +uniform vec3 color; +in vec2 uvPos; + +void main(){ + //if (uvPos.x < 0.9 && uvPos.x > 0.1 && uvPos.y < 0.9 && uvPos.y > 0.1) discard; + gl_FragColor = vec4(color,1); +}
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