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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-18 16:03:05 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-18 16:03:05 +0200 |
commit | 4d7b1da29e0957ac798ee8e6da8288cbd4ae5c79 (patch) | |
tree | 548911d4e341fd5717acff3b5bc752c7b5650bf4 /code/shaders/simple.vs | |
parent | 2017-05-13 (diff) | |
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Diffstat (limited to 'code/shaders/simple.vs')
-rw-r--r-- | code/shaders/simple.vs | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/code/shaders/simple.vs b/code/shaders/simple.vs deleted file mode 100644 index 7233efc..0000000 --- a/code/shaders/simple.vs +++ /dev/null @@ -1,15 +0,0 @@ -#version 330 core -layout (location = 0) in vec3 position; -layout (location = 2) in vec2 texCoord; - -out vec2 TexCoord; - -uniform mat4 model; -uniform mat4 view; -uniform mat4 projection; - -void main() -{ - gl_Position = projection * view * model * vec4(position, 1.0f); - TexCoord = vec2(texCoord.x, texCoord.y); -}
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