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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-18 16:03:05 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-18 16:03:05 +0200 |
commit | 4d7b1da29e0957ac798ee8e6da8288cbd4ae5c79 (patch) | |
tree | 548911d4e341fd5717acff3b5bc752c7b5650bf4 /code/graphics/Display.hpp | |
parent | 2017-05-13 (diff) | |
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Diffstat (limited to 'code/graphics/Display.hpp')
-rw-r--r-- | code/graphics/Display.hpp | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/code/graphics/Display.hpp b/code/graphics/Display.hpp deleted file mode 100644 index 314ef5d..0000000 --- a/code/graphics/Display.hpp +++ /dev/null @@ -1,33 +0,0 @@ -#pragma once - -#include <SFML/Window.hpp> -#include "../World.hpp" -#include <glm/glm.hpp> -#include <glm/gtc/matrix_transform.hpp> -#include <glm/gtc/type_ptr.hpp> -#include "Shader.hpp" -#include "Texture.hpp" -#include "Camera3D.hpp" - -class Display { - sf::Window *window; - World* world; - std::vector<PositionI> toRender; - Camera3D camera; -public: - Display(unsigned int winWidth, unsigned int winHeight, const char winTitle[9], World *worldPtr); - - bool IsClosed(); - - void SetPlayerPos(double playerX, double playerY, double playerZ); - - void MainLoop(); - - unsigned int width() { - return window->getSize().x; - } - - unsigned int height() { - return window->getSize().y; - } -};
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