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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-05-26 16:11:17 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-05-26 16:11:17 +0200
commit8ac4fe6d5ba5091923c7fdf1fa88724d827706fa (patch)
treea4ce203f671f9b8311d09dd36f1f80ae65799a56 /cmake/FindSFML.cmake
parent2017-05-21 (diff)
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Diffstat (limited to 'cmake/FindSFML.cmake')
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diff --git a/cmake/FindSFML.cmake b/cmake/FindSFML.cmake
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+# This script locates the SFML library
+# ------------------------------------
+#
+# Usage
+# -----
+#
+# When you try to locate the SFML libraries, you must specify which modules you want to use (system, window, graphics, network, audio, main).
+# If none is given, the SFML_LIBRARIES variable will be empty and you'll end up linking to nothing.
+# example:
+# find_package(SFML COMPONENTS graphics window system) // find the graphics, window and system modules
+#
+# You can enforce a specific version, either MAJOR.MINOR or only MAJOR.
+# If nothing is specified, the version won't be checked (i.e. any version will be accepted).
+# example:
+# find_package(SFML COMPONENTS ...) // no specific version required
+# find_package(SFML 2 COMPONENTS ...) // any 2.x version
+# find_package(SFML 2.4 COMPONENTS ...) // version 2.4 or greater
+#
+# By default, the dynamic libraries of SFML will be found. To find the static ones instead,
+# you must set the SFML_STATIC_LIBRARIES variable to TRUE before calling find_package(SFML ...).
+# Since you have to link yourself all the SFML dependencies when you link it statically, the following
+# additional variables are defined: SFML_XXX_DEPENDENCIES and SFML_DEPENDENCIES (see their detailed
+# description below).
+# In case of static linking, the SFML_STATIC macro will also be defined by this script.
+# example:
+# set(SFML_STATIC_LIBRARIES TRUE)
+# find_package(SFML 2 COMPONENTS network system)
+#
+# On Mac OS X if SFML_STATIC_LIBRARIES is not set to TRUE then by default CMake will search for frameworks unless
+# CMAKE_FIND_FRAMEWORK is set to "NEVER" for example. Please refer to CMake documentation for more details.
+# Moreover, keep in mind that SFML frameworks are only available as release libraries unlike dylibs which
+# are available for both release and debug modes.
+#
+# If SFML is not installed in a standard path, you can use the SFML_ROOT CMake (or environment) variable
+# to tell CMake where SFML is.
+#
+# Output
+# ------
+#
+# This script defines the following variables:
+# - For each specified module XXX (system, window, graphics, network, audio, main):
+# - SFML_XXX_LIBRARY_DEBUG: the name of the debug library of the xxx module (set to SFML_XXX_LIBRARY_RELEASE is no debug version is found)
+# - SFML_XXX_LIBRARY_RELEASE: the name of the release library of the xxx module (set to SFML_XXX_LIBRARY_DEBUG is no release version is found)
+# - SFML_XXX_LIBRARY: the name of the library to link to for the xxx module (includes both debug and optimized names if necessary)
+# - SFML_XXX_FOUND: true if either the debug or release library of the xxx module is found
+# - SFML_XXX_DEPENDENCIES: the list of libraries the module depends on, in case of static linking
+# - SFML_LIBRARIES: the list of all libraries corresponding to the required modules
+# - SFML_FOUND: true if all the required modules are found
+# - SFML_INCLUDE_DIR: the path where SFML headers are located (the directory containing the SFML/Config.hpp file)
+# - SFML_DEPENDENCIES: the list of libraries SFML depends on, in case of static linking
+#
+# example:
+# find_package(SFML 2 COMPONENTS system window graphics audio REQUIRED)
+# include_directories(${SFML_INCLUDE_DIR})
+# add_executable(myapp ...)
+# target_link_libraries(myapp ${SFML_LIBRARIES})
+
+# define the SFML_STATIC macro if static build was chosen
+if (SFML_STATIC_LIBRARIES)
+ add_definitions(-DSFML_STATIC)
+endif ()
+
+# define the list of search paths for headers and libraries
+set(FIND_SFML_PATHS
+ ${SFML_ROOT}
+ $ENV{SFML_ROOT}
+ ~/Library/Frameworks
+ /Library/Frameworks
+ /usr/local
+ /usr
+ /sw
+ /opt/local
+ /opt/csw
+ /opt)
+
+# find the SFML include directory
+find_path(SFML_INCLUDE_DIR SFML/Config.hpp
+ PATH_SUFFIXES include
+ PATHS ${FIND_SFML_PATHS})
+
+# check the version number
+set(SFML_VERSION_OK TRUE)
+if (SFML_FIND_VERSION AND SFML_INCLUDE_DIR)
+ # extract the major and minor version numbers from SFML/Config.hpp
+ # we have to handle gtest a little bit differently:
+ if ("${SFML_INCLUDE_DIR}" MATCHES "SFML.framework")
+ set(SFML_CONFIG_HPP_INPUT "${SFML_INCLUDE_DIR}/Headers/Config.hpp")
+ else ()
+ set(SFML_CONFIG_HPP_INPUT "${SFML_INCLUDE_DIR}/SFML/Config.hpp")
+ endif ()
+ FILE(READ "${SFML_CONFIG_HPP_INPUT}" SFML_CONFIG_HPP_CONTENTS)
+ STRING(REGEX REPLACE ".*#define SFML_VERSION_MAJOR ([0-9]+).*" "\\1" SFML_VERSION_MAJOR "${SFML_CONFIG_HPP_CONTENTS}")
+ STRING(REGEX REPLACE ".*#define SFML_VERSION_MINOR ([0-9]+).*" "\\1" SFML_VERSION_MINOR "${SFML_CONFIG_HPP_CONTENTS}")
+ STRING(REGEX REPLACE ".*#define SFML_VERSION_PATCH ([0-9]+).*" "\\1" SFML_VERSION_PATCH "${SFML_CONFIG_HPP_CONTENTS}")
+ if (NOT "${SFML_VERSION_PATCH}" MATCHES "^[0-9]+$")
+ set(SFML_VERSION_PATCH 0)
+ endif ()
+ math(EXPR SFML_REQUESTED_VERSION "${SFML_FIND_VERSION_MAJOR} * 10000 + ${SFML_FIND_VERSION_MINOR} * 100 + ${SFML_FIND_VERSION_PATCH}")
+
+ # if we could extract them, compare with the requested version number
+ if (SFML_VERSION_MAJOR)
+ # transform version numbers to an integer
+ math(EXPR SFML_VERSION "${SFML_VERSION_MAJOR} * 10000 + ${SFML_VERSION_MINOR} * 100 + ${SFML_VERSION_PATCH}")
+
+ # compare them
+ if (SFML_VERSION LESS SFML_REQUESTED_VERSION)
+ set(SFML_VERSION_OK FALSE)
+ endif ()
+ else ()
+ # SFML version is < 2.0
+ if (SFML_REQUESTED_VERSION GREATER 10900)
+ set(SFML_VERSION_OK FALSE)
+ set(SFML_VERSION_MAJOR 1)
+ set(SFML_VERSION_MINOR x)
+ set(SFML_VERSION_PATCH x)
+ endif ()
+ endif ()
+endif ()
+
+# find the requested modules
+set(SFML_FOUND TRUE) # will be set to false if one of the required modules is not found
+foreach (FIND_SFML_COMPONENT ${SFML_FIND_COMPONENTS})
+ string(TOLOWER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_LOWER)
+ string(TOUPPER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_UPPER)
+ set(FIND_SFML_COMPONENT_NAME sfml-${FIND_SFML_COMPONENT_LOWER})
+
+ # no suffix for sfml-main, it is always a static library
+ if (FIND_SFML_COMPONENT_LOWER STREQUAL "main")
+ # release library
+ find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE
+ NAMES ${FIND_SFML_COMPONENT_NAME}
+ PATH_SUFFIXES lib64 lib
+ PATHS ${FIND_SFML_PATHS})
+
+ # debug library
+ find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG
+ NAMES ${FIND_SFML_COMPONENT_NAME}-d
+ PATH_SUFFIXES lib64 lib
+ PATHS ${FIND_SFML_PATHS})
+ else ()
+ # static release library
+ find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE
+ NAMES ${FIND_SFML_COMPONENT_NAME}-s
+ PATH_SUFFIXES lib64 lib
+ PATHS ${FIND_SFML_PATHS})
+
+ # static debug library
+ find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG
+ NAMES ${FIND_SFML_COMPONENT_NAME}-s-d
+ PATH_SUFFIXES lib64 lib
+ PATHS ${FIND_SFML_PATHS})
+
+ # dynamic release library
+ find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE
+ NAMES ${FIND_SFML_COMPONENT_NAME}
+ PATH_SUFFIXES lib64 lib
+ PATHS ${FIND_SFML_PATHS})
+
+ # dynamic debug library
+ find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG
+ NAMES ${FIND_SFML_COMPONENT_NAME}-d
+ PATH_SUFFIXES lib64 lib
+ PATHS ${FIND_SFML_PATHS})
+
+ # choose the entries that fit the requested link m_type
+ if (SFML_STATIC_LIBRARIES)
+ if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE)
+ set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE})
+ endif ()
+ if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG)
+ set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG})
+ endif ()
+ else ()
+ if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE)
+ set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE})
+ endif ()
+ if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG)
+ set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG})
+ endif ()
+ endif ()
+ endif ()
+
+ if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG OR SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
+ # library found
+ set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND TRUE)
+
+ # if both are found, set SFML_XXX_LIBRARY to contain both
+ if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
+ set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY debug ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG}
+ optimized ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE})
+ endif ()
+
+ # if only one debug/release variant is found, set the other to be equal to the found one
+ if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND NOT SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
+ # debug and not release
+ set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG})
+ set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG})
+ endif ()
+ if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE AND NOT SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG)
+ # release and not debug
+ set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE})
+ set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE})
+ endif ()
+ else ()
+ # library not found
+ set(SFML_FOUND FALSE)
+ set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND FALSE)
+ set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY "")
+ set(FIND_SFML_MISSING "${FIND_SFML_MISSING} SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY")
+ endif ()
+
+ # mark as advanced
+ MARK_AS_ADVANCED(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY
+ SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE
+ SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG
+ SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE
+ SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG
+ SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE
+ SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG)
+
+ # add to the global list of libraries
+ set(SFML_LIBRARIES ${SFML_LIBRARIES} "${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY}")
+endforeach ()
+
+# in case of static linking, we must also define the list of all the dependencies of SFML libraries
+if (SFML_STATIC_LIBRARIES)
+
+ # detect the OS
+ if (${CMAKE_SYSTEM_NAME} MATCHES "Windows")
+ set(FIND_SFML_OS_WINDOWS 1)
+ elseif (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
+ set(FIND_SFML_OS_LINUX 1)
+ elseif (${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
+ set(FIND_SFML_OS_FREEBSD 1)
+ elseif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
+ set(FIND_SFML_OS_MACOSX 1)
+ endif ()
+
+ # start with an empty list
+ set(SFML_DEPENDENCIES)
+ set(FIND_SFML_DEPENDENCIES_NOTFOUND)
+
+ # macro that searches for a 3rd-party library
+ macro(find_sfml_dependency output friendlyname)
+ # No lookup in environment variables (PATH on Windows), as they may contain wrong library versions
+ find_library(${output} NAMES ${ARGN} PATHS ${FIND_SFML_PATHS} PATH_SUFFIXES lib NO_SYSTEM_ENVIRONMENT_PATH)
+ if (${${output}} STREQUAL "${output}-NOTFOUND")
+ unset(output)
+ set(FIND_SFML_DEPENDENCIES_NOTFOUND "${FIND_SFML_DEPENDENCIES_NOTFOUND} ${friendlyname}")
+ endif ()
+ endmacro()
+
+ # sfml-system
+ list(FIND SFML_FIND_COMPONENTS "system" FIND_SFML_SYSTEM_COMPONENT)
+ if (NOT ${FIND_SFML_SYSTEM_COMPONENT} EQUAL -1)
+
+ # Update the list -- these are only system libraries, no need to find them
+ if (FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD OR FIND_SFML_OS_MACOSX)
+ set(SFML_SYSTEM_DEPENDENCIES "pthread")
+ endif ()
+ if (FIND_SFML_OS_LINUX)
+ set(SFML_SYSTEM_DEPENDENCIES ${SFML_SYSTEM_DEPENDENCIES} "rt")
+ endif ()
+ if (FIND_SFML_OS_WINDOWS)
+ set(SFML_SYSTEM_DEPENDENCIES "winmm")
+ endif ()
+ set(SFML_DEPENDENCIES ${SFML_SYSTEM_DEPENDENCIES} ${SFML_DEPENDENCIES})
+ endif ()
+
+ # sfml-network
+ list(FIND SFML_FIND_COMPONENTS "network" FIND_SFML_NETWORK_COMPONENT)
+ if (NOT ${FIND_SFML_NETWORK_COMPONENT} EQUAL -1)
+
+ # Update the list -- these are only system libraries, no need to find them
+ if (FIND_SFML_OS_WINDOWS)
+ set(SFML_NETWORK_DEPENDENCIES "ws2_32")
+ endif ()
+ set(SFML_DEPENDENCIES ${SFML_NETWORK_DEPENDENCIES} ${SFML_DEPENDENCIES})
+ endif ()
+
+ # sfml-window
+ list(FIND SFML_FIND_COMPONENTS "window" FIND_SFML_WINDOW_COMPONENT)
+ if (NOT ${FIND_SFML_WINDOW_COMPONENT} EQUAL -1)
+
+ # find libraries
+ if (FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD)
+ find_sfml_dependency(X11_LIBRARY "X11" X11)
+ find_sfml_dependency(LIBXCB_LIBRARIES "XCB" xcb libxcb)
+ find_sfml_dependency(X11_XCB_LIBRARY "X11-xcb" X11-xcb libX11-xcb)
+ find_sfml_dependency(XCB_RANDR_LIBRARY "xcb-randr" xcb-randr libxcb-randr)
+ find_sfml_dependency(XCB_IMAGE_LIBRARY "xcb-image" xcb-image libxcb-image)
+ endif ()
+
+ if (FIND_SFML_OS_LINUX)
+ find_sfml_dependency(UDEV_LIBRARIES "UDev" udev libudev)
+ endif ()
+
+ # Update the list
+ if (FIND_SFML_OS_WINDOWS)
+ set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "opengl32" "winmm" "gdi32")
+ elseif (FIND_SFML_OS_LINUX)
+ set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "GL" ${X11_LIBRARY} ${LIBXCB_LIBRARIES} ${X11_XCB_LIBRARY} ${XCB_RANDR_LIBRARY} ${XCB_IMAGE_LIBRARY} ${UDEV_LIBRARIES})
+ elseif (FIND_SFML_OS_FREEBSD)
+ set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "GL" ${X11_LIBRARY} ${LIBXCB_LIBRARIES} ${X11_XCB_LIBRARY} ${XCB_RANDR_LIBRARY} ${XCB_IMAGE_LIBRARY} "usbhid")
+ elseif (FIND_SFML_OS_MACOSX)
+ set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "-framework OpenGL -framework Foundation -framework AppKit -framework IOKit -framework Carbon")
+ endif ()
+ set(SFML_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} ${SFML_DEPENDENCIES})
+ endif ()
+
+ # sfml-graphics
+ list(FIND SFML_FIND_COMPONENTS "graphics" FIND_SFML_GRAPHICS_COMPONENT)
+ if (NOT ${FIND_SFML_GRAPHICS_COMPONENT} EQUAL -1)
+
+ # find libraries
+ find_sfml_dependency(FREETYPE_LIBRARY "FreeType" freetype)
+ find_sfml_dependency(JPEG_LIBRARY "libjpeg" jpeg)
+
+ # Update the list
+ set(SFML_GRAPHICS_DEPENDENCIES ${FREETYPE_LIBRARY} ${JPEG_LIBRARY})
+ set(SFML_DEPENDENCIES ${SFML_GRAPHICS_DEPENDENCIES} ${SFML_DEPENDENCIES})
+ endif ()
+
+ # sfml-audio
+ list(FIND SFML_FIND_COMPONENTS "audio" FIND_SFML_AUDIO_COMPONENT)
+ if (NOT ${FIND_SFML_AUDIO_COMPONENT} EQUAL -1)
+
+ # find libraries
+ find_sfml_dependency(OPENAL_LIBRARY "OpenAL" openal openal32)
+ find_sfml_dependency(OGG_LIBRARY "Ogg" ogg)
+ find_sfml_dependency(VORBIS_LIBRARY "Vorbis" vorbis)
+ find_sfml_dependency(VORBISFILE_LIBRARY "VorbisFile" vorbisfile)
+ find_sfml_dependency(VORBISENC_LIBRARY "VorbisEnc" vorbisenc)
+ find_sfml_dependency(FLAC_LIBRARY "FLAC" FLAC)
+
+ # Update the list
+ set(SFML_AUDIO_DEPENDENCIES ${OPENAL_LIBRARY} ${FLAC_LIBRARY} ${VORBISENC_LIBRARY} ${VORBISFILE_LIBRARY} ${VORBIS_LIBRARY} ${OGG_LIBRARY})
+ set(SFML_DEPENDENCIES ${SFML_DEPENDENCIES} ${SFML_AUDIO_DEPENDENCIES})
+ endif ()
+
+endif ()
+
+# handle errors
+if (NOT SFML_VERSION_OK)
+ # SFML version not ok
+ set(FIND_SFML_ERROR "SFML found but version too low (requested: ${SFML_FIND_VERSION}, found: ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR}.${SFML_VERSION_PATCH})")
+ set(SFML_FOUND FALSE)
+elseif (SFML_STATIC_LIBRARIES AND FIND_SFML_DEPENDENCIES_NOTFOUND)
+ set(FIND_SFML_ERROR "SFML found but some of its dependencies are missing (${FIND_SFML_DEPENDENCIES_NOTFOUND})")
+ set(SFML_FOUND FALSE)
+elseif (NOT SFML_FOUND)
+ # include directory or library not found
+ set(FIND_SFML_ERROR "Could NOT find SFML (missing: ${FIND_SFML_MISSING})")
+endif ()
+if (NOT SFML_FOUND)
+ if (SFML_FIND_REQUIRED)
+ # fatal error
+ message(FATAL_ERROR ${FIND_SFML_ERROR})
+ elseif (NOT SFML_FIND_QUIETLY)
+ # error but continue
+ message("${FIND_SFML_ERROR}")
+ endif ()
+endif ()
+
+# handle success
+if (SFML_FOUND AND NOT SFML_FIND_QUIETLY)
+ message(STATUS "Found SFML ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR}.${SFML_VERSION_PATCH} in ${SFML_INCLUDE_DIR}")
+endif ()