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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2021-06-27 05:46:22 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-06-27 05:46:22 +0200 |
commit | dd1323d398733f0f4a3b285b396ed3a47fb8eb96 (patch) | |
tree | 3064b292efd41a36b5655fd4d07ec42053463ffb | |
parent | Merge pull request #60 from LaG1924/fix/memleak (diff) | |
parent | Fixed entity bug found by @uis246 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | .gitignore | 5 | ||||
-rw-r--r-- | cwd/assets/altcraft/shaders/vert/face.vs | 8 | ||||
-rw-r--r-- | src/AssetManager.cpp | 41 | ||||
-rw-r--r-- | src/Block.cpp | 19 | ||||
-rw-r--r-- | src/Block.hpp | 4 | ||||
-rw-r--r-- | src/Event.cpp | 43 | ||||
-rw-r--r-- | src/Event.hpp | 2 | ||||
-rw-r--r-- | src/GameState.cpp | 3 | ||||
-rw-r--r-- | src/Network.cpp | 4 | ||||
-rw-r--r-- | src/NetworkClient.hpp | 4 | ||||
-rw-r--r-- | src/Packet.hpp | 2 | ||||
-rw-r--r-- | src/RendererWorld.cpp | 2 | ||||
-rw-r--r-- | src/World.cpp | 6 |
13 files changed, 71 insertions, 72 deletions
@@ -9,4 +9,7 @@ cmake-build-release/ #Visual Studio .vs/ -CMakeSettings.json
\ No newline at end of file +CMakeSettings.json + +#Qt Creator +CMakeLists.txt.user diff --git a/cwd/assets/altcraft/shaders/vert/face.vs b/cwd/assets/altcraft/shaders/vert/face.vs index 044c012..30ae0d7 100644 --- a/cwd/assets/altcraft/shaders/vert/face.vs +++ b/cwd/assets/altcraft/shaders/vert/face.vs @@ -22,11 +22,9 @@ uniform mat4 projView; vec3 TransformTextureCoord(vec4 TextureAtlasCoords, vec2 UvCoords, float Layer) { float x = TextureAtlasCoords.x; float y = TextureAtlasCoords.y; - float w = TextureAtlasCoords.z; +// float w = TextureAtlasCoords.z; float h = TextureAtlasCoords.w; - vec2 A = vec2(x, 1 - y - h); - vec2 B = vec2(x + w, 1 - y); - vec2 transformed = A + UvCoords * (B - A); + vec2 transformed = vec2(x, 1 - y - h) + UvCoords * TextureAtlasCoords.zw; return vec3(transformed.x, transformed.y, Layer); } @@ -42,7 +40,7 @@ void main() texturePos.w = frameHeight; texturePos.y = texturePos.y + currentFrame * frameHeight; - vs_out.UvPosition = vec2(UvCoordinates.x,UvCoordinates.y); + vs_out.UvPosition = UvCoordinates; vs_out.Texture = TransformTextureCoord(texturePos,UvCoordinates,TextureLayer); vs_out.Color = color; vs_out.Light = light; diff --git a/src/AssetManager.cpp b/src/AssetManager.cpp index 7bcfaae..63dc596 100644 --- a/src/AssetManager.cpp +++ b/src/AssetManager.cpp @@ -27,6 +27,8 @@ std::unique_ptr<AssetTreeNode> assetTree; std::unique_ptr<TextureAtlas> atlas; std::map<BlockId, BlockFaces> blockIdToBlockFaces; +BlockFaces errorFaces; + void LoadIds(); void LoadAssets(); void LoadTextures(); @@ -68,6 +70,13 @@ void AssetManager::InitAssetManager() void AssetManager::InitPostRml() { LoadScripts(); + + errorFaces.transform = glm::mat4(1.0); + errorFaces.faces = GetAsset<AssetBlockModel>("/minecraft/models/block/error")->blockModel.parsedFaces; + errorFaces.isBlock = GetAsset<AssetBlockModel>("/minecraft/models/block/error")->blockModel.IsBlock; + for (int i = 0; i < FaceDirection::none; i++) { + errorFaces.faceDirectionVector[i] = FaceDirectionVector[i]; + } } void LoadIds() { @@ -606,35 +615,23 @@ BlockFaces &AssetManager::GetBlockModelByBlockId(BlockId block) { if (it != blockIdToBlockFaces.end()) return it->second; - if (block.id == 7788) { - BlockFaces blockFaces; - blockFaces.transform = glm::mat4(1.0); - blockFaces.faces = GetAsset<AssetBlockModel>("/minecraft/models/block/error")->blockModel.parsedFaces; - blockFaces.isBlock = GetAsset<AssetBlockModel>("/minecraft/models/block/error")->blockModel.IsBlock; - for (int i = 0; i < FaceDirection::none; i++) { - blockFaces.faceDirectionVector[i] = FaceDirectionVector[i]; - } - blockIdToBlockFaces.insert(std::make_pair(block, blockFaces)); - return blockIdToBlockFaces.find(block)->second; - } - - BlockInfo blockInfo = GetBlockInfo(block); - AssetBlockState *asset = GetAsset<AssetBlockState>("/minecraft/blockstates/" + blockInfo.blockstate); + BlockInfo *blockInfo = GetBlockInfo(block); + AssetBlockState *asset = GetAsset<AssetBlockState>("/minecraft/blockstates/" + blockInfo->blockstate); if (!asset) - return GetBlockModelByBlockId(BlockId{ 7788,0 }); + return errorFaces; BlockState &blockState = asset->blockState; - if (blockState.variants.find(blockInfo.variant) == blockState.variants.end()) - return GetBlockModelByBlockId(BlockId{ 7788,0 }); + if (blockState.variants.find(blockInfo->variant) == blockState.variants.end()) + return errorFaces; - BlockStateVariant &variant = blockState.variants[blockInfo.variant]; + BlockStateVariant &variant = blockState.variants[blockInfo->variant]; if (variant.models.empty()) - return GetBlockModelByBlockId(BlockId{ 7788,0 }); + return errorFaces; BlockStateVariant::Model &model = variant.models[0]; AssetBlockModel *assetModel = GetAsset<AssetBlockModel>("/minecraft/models/block/" + model.modelName); if (!assetModel) - return GetBlockModelByBlockId(BlockId{ 7788,0 }); + return errorFaces; BlockFaces blockFaces; blockFaces.transform = glm::mat4(1.0); @@ -661,9 +658,7 @@ BlockFaces &AssetManager::GetBlockModelByBlockId(BlockId block) { blockFaces.faceDirectionVector[i] = Vector(roundf(vec.x), roundf(vec.y), roundf(vec.z)); } - blockIdToBlockFaces.insert(std::make_pair(block, blockFaces)); - - return blockIdToBlockFaces.find(block)->second; + return blockIdToBlockFaces.insert(std::make_pair(block, blockFaces)).first->second; } std::string AssetManager::GetAssetNameByBlockId(BlockId block) { diff --git a/src/Block.cpp b/src/Block.cpp index 48c099d..85870f6 100644 --- a/src/Block.cpp +++ b/src/Block.cpp @@ -1,20 +1,25 @@ #include "Block.hpp" #include <map> +#include <vector> #include "Plugin.hpp" -std::map<BlockId, BlockInfo> staticBlockInfo; +static std::vector<BlockInfo> blocks; +static std::map<BlockId, size_t> staticBlockInfo; + +BlockInfo WTFBlock{ true, "", "" }; void RegisterStaticBlockInfo(BlockId blockId, BlockInfo blockInfo) { - staticBlockInfo[blockId] = blockInfo; + //NOTE: It can be made thread-safe by using atomic incrementer + staticBlockInfo[blockId] = blocks.size(); + blocks.push_back(blockInfo); } -BlockInfo GetBlockInfo(BlockId blockId, Vector blockPos) { +BlockInfo* GetBlockInfo(BlockId blockId) { auto it = staticBlockInfo.find(blockId); if (it != staticBlockInfo.end()) - return it->second; - if (blockPos == Vector()) - return BlockInfo{ true, "", "" }; - return PluginSystem::RequestBlockInfo(blockPos); + return &blocks.data()[it->second]; + else + return &WTFBlock; } diff --git a/src/Block.hpp b/src/Block.hpp index fbeeaeb..0fd0e89 100644 --- a/src/Block.hpp +++ b/src/Block.hpp @@ -6,7 +6,7 @@ #include "Vector.hpp" struct BlockId { - unsigned short id : 13; + unsigned short id : 12; unsigned char state : 4; }; @@ -49,4 +49,4 @@ struct BlockInfo { void RegisterStaticBlockInfo(BlockId blockId, BlockInfo blockInfo); -BlockInfo GetBlockInfo(BlockId blockId, Vector blockPos = Vector(0,0,0));
\ No newline at end of file +BlockInfo* GetBlockInfo(BlockId blockId); diff --git a/src/Event.cpp b/src/Event.cpp index ea09af3..1ca933f 100644 --- a/src/Event.cpp +++ b/src/Event.cpp @@ -17,7 +17,7 @@ EventListener::~EventListener() { void EventListener::HandleEvent() { OPTICK_EVENT(); - if (!NotEmpty()) + if (Empty()) return; std::lock_guard<std::recursive_mutex> eventsLock (eventsMutex); @@ -31,11 +31,14 @@ void EventListener::HandleEvent() { void EventListener::HandleAllEvents() { OPTICK_EVENT(); - if (!NotEmpty()) - return; + //This mutexes will locked in PollEvents std::lock_guard<std::recursive_mutex> eventsLock (eventsMutex); - std::lock_guard<std::recursive_mutex> handlersLock (handlersMutex); + std::lock_guard<std::recursive_mutex> handlersLock (handlersMutex); + + if (Empty()) + return; + while (!events.empty()) { Event event = events.front(); events.pop(); @@ -45,11 +48,10 @@ void EventListener::HandleAllEvents() { } } -bool EventListener::NotEmpty() { - PollEvents(); +bool EventListener::Empty() { std::lock_guard<std::recursive_mutex> eventsLock (eventsMutex); - bool ret = !events.empty(); - return ret; + PollEvents(); + return events.empty(); } void EventListener::RegisterHandler(size_t eventId, const EventListener::HandlerType &data) { @@ -59,16 +61,17 @@ void EventListener::RegisterHandler(size_t eventId, const EventListener::Handler void EventListener::PollEvents() { OPTICK_EVENT(); - std::lock_guard<std::recursive_mutex> rawLock (rawEventsMutex); - if (rawEvents.empty()) - return; - - std::lock_guard<std::recursive_mutex> eventsLock (eventsMutex); - std::lock_guard<std::recursive_mutex> handlersLock (handlersMutex); - while (!rawEvents.empty()) { - Event event = rawEvents.front(); - rawEvents.pop(); - if (handlers[event.id]) - events.push(event); - } + std::lock_guard<std::recursive_mutex> eventsLock (eventsMutex); + std::lock_guard<std::recursive_mutex> handlersLock (handlersMutex);//To prevent inverse lock order + + std::lock_guard<std::recursive_mutex> rawLock (rawEventsMutex); + if (rawEvents.empty()) + return; + + while (!rawEvents.empty()) { + Event event = rawEvents.front(); + rawEvents.pop(); + if (handlers[event.id]) + events.push(event); + } } diff --git a/src/Event.hpp b/src/Event.hpp index 4e04a5a..b1594e7 100644 --- a/src/Event.hpp +++ b/src/Event.hpp @@ -79,7 +79,7 @@ public: void HandleAllEvents(); - bool NotEmpty(); + bool Empty(); void RegisterHandler(size_t eventId, const HandlerType &data); diff --git a/src/GameState.cpp b/src/GameState.cpp index 3d1714b..be408dd 100644 --- a/src/GameState.cpp +++ b/src/GameState.cpp @@ -306,8 +306,6 @@ void GameState::UpdatePacket(std::shared_ptr<Packet> ptr) { auto packet = std::static_pointer_cast<PacketEntityRelativeMove>(ptr); Entity &entity = world.GetEntity(packet->EntityId); entity.pos = entity.pos + Entity::DecodeDeltaPos(packet->DeltaX, packet->DeltaY, packet->DeltaZ); - if (entity.entityId != 0) - LOG(INFO) << "M: " << packet->EntityId; break; } @@ -325,7 +323,6 @@ void GameState::UpdatePacket(std::shared_ptr<Packet> ptr) { Entity &entity = world.GetEntity(packet->EntityId); entity.pitch = packet->Pitch / 256.0; entity.yaw = packet->Yaw / 256.0; - //LOG(INFO) << "L: " << packet->EntityId; break; } diff --git a/src/Network.cpp b/src/Network.cpp index 4280b50..4332c29 100644 --- a/src/Network.cpp +++ b/src/Network.cpp @@ -224,6 +224,8 @@ std::shared_ptr<Packet> Network::ParsePacketPlay(PacketNamePlayCB id) { break; case OpenSignEditor: break; + case CraftRecipeResponse: + break; case PlayerAbilitiesCB: break; case CombatEvent: @@ -258,7 +260,6 @@ std::shared_ptr<Packet> Network::ParsePacketPlay(PacketNamePlayCB id) { break; case EntityVelocity: return std::make_shared<PacketEntityVelocity>(); - break; case EntityEquipment: break; case SetExperience: @@ -287,7 +288,6 @@ std::shared_ptr<Packet> Network::ParsePacketPlay(PacketNamePlayCB id) { break; case EntityTeleport: return std::make_shared<PacketEntityTeleport>(); - break; case EntityProperties: break; case EntityEffect: diff --git a/src/NetworkClient.hpp b/src/NetworkClient.hpp index f372468..bde5fdf 100644 --- a/src/NetworkClient.hpp +++ b/src/NetworkClient.hpp @@ -12,8 +12,6 @@ enum ConnectionState : unsigned char; class NetworkClient { std::unique_ptr<Network> network; - std::queue <std::shared_ptr<Packet>> toSend; - std::queue <std::shared_ptr<Packet>> toReceive; ConnectionState state; int compressionThreshold = -1; std::chrono::steady_clock::time_point timeOfLastKeepAlivePacket; @@ -23,4 +21,4 @@ class NetworkClient { public: NetworkClient(std::string address, unsigned short port, std::string username); ~NetworkClient(); -};
\ No newline at end of file +}; diff --git a/src/Packet.hpp b/src/Packet.hpp index ccc486f..56a2e5e 100644 --- a/src/Packet.hpp +++ b/src/Packet.hpp @@ -89,10 +89,10 @@ enum PacketNamePlayCB { Particle, JoinGame, Map, + EntityCB, EntityRelativeMove, EntityLookAndRelativeMove, EntityLook, - EntityCB, VehicleMove, OpenSignEditor, CraftRecipeResponse, diff --git a/src/RendererWorld.cpp b/src/RendererWorld.cpp index b433609..e3ef738 100644 --- a/src/RendererWorld.cpp +++ b/src/RendererWorld.cpp @@ -33,7 +33,7 @@ void RendererWorld::WorkerFunction(size_t workerId) { LoopExecutionTimeController timer(std::chrono::milliseconds(50)); while (isRunning) { - while (tasksListener.NotEmpty() && isRunning) + while (!tasksListener.Empty() && isRunning) tasksListener.HandleEvent(); timer.Update(); } diff --git a/src/World.cpp b/src/World.cpp index e5e3fe8..6fcbdcd 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -114,7 +114,7 @@ bool World::isPlayerCollides(double X, double Y, double Z) const { for (int y = 0; y < 16; y++) { for (int z = 0; z < 16; z++) { BlockId block = section.GetBlockId(Vector(x, y, z)); - if (!GetBlockInfo(block).collides) + if (!GetBlockInfo(block)->collides) continue; AABB blockColl{ (x + it.x * 16.0), (y + it.y * 16.0), @@ -198,8 +198,8 @@ void World::UpdatePhysics(float delta) { for (int z = blockZBegin; z <= blockZEnd; z++) { for (int x = blockXBegin; x <= blockXEnd; x++) { OPTICK_EVENT("testCollision"); - BlockId block = this->GetBlockId(Vector(x, y, z)); - if (block.id == 0 || !GetBlockInfo(block).collides) + BlockId block = this->GetBlockId(Vector(x, y, z)); + if (block.id == 0 || !GetBlockInfo(block)->collides) continue; AABB blockColl{ (double)x,(double)y,(double)z,1.0,1.0,1.0 }; if (TestCollision(entityCollBox, blockColl)) { |