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#include "Event.hpp"
std::list<EventListener*> EventSystem::listeners;
std::recursive_mutex EventSystem::listenersMutex;
EventListener::EventListener() {
EventSystem::listenersMutex.lock();
EventSystem::listeners.push_back(this);
EventSystem::listenersMutex.unlock();
}
EventListener::~EventListener() {
EventSystem::listenersMutex.lock();
EventSystem::listeners.remove(this);
EventSystem::listenersMutex.unlock();
}
void EventListener::HandleEvent() {
mutex.lock();
Event event = events.front();
events.pop();
if (handlers[event.id]) {
handlers[event.id](event);
}
mutex.unlock();
}
void EventListener::HandleAllEvents() {
if (!NotEmpty())
return;
mutex.lock();
while (!events.empty()) {
Event event = events.front();
events.pop();
if (handlers[event.id]) {
handlers[event.id](event);
}
}
mutex.unlock();
}
bool EventListener::NotEmpty() {
bool ret = !events.empty();
return ret;
}
void EventListener::WaitEvent() {
mutex.lock();
while (events.empty()) {
mutex.unlock();
mutex.lock();
}
mutex.unlock();
}
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