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#include "DebugInfo.hpp"
std::atomic_int DebugInfo::totalSections(0);
std::atomic_int DebugInfo::renderSections(0);
std::atomic_int DebugInfo::readyRenderer(0);
std::atomic_int DebugInfo::gameThreadTime(0);
std::atomic_int DebugInfo::renderFaces(0);
std::atomic_int DebugInfo::culledSections(0);
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